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mirror of https://github.com/nisrulz/flutter-examples.git synced 2026-08-25 01:05:36 +00:00

refactor: standardize Dart and Android config across all 54 apps

- Bump all apps to sdk >=3.0.0 <4.0.0 and add flutter_lints + a shared
  analysis_options.yaml to every app (flutter analyze is now green repo-wide)
- Fix real compile errors in firebase_google_authentication and image_editor,
  plus deprecated APIs (Matrix4, SvgPicture.color, textScaleFactor),
  missing async 'mounted' guards, and misc lints via dart fix + manual fixes
- Align pubspec 'name' with each folder and Android namespace/applicationId
  with the documented github.nisrulz.* convention
- Convert bmi_calculator from a legacy Flutter module to a standard app
  with a proper android/ scaffold; fix missing android:exported in launcher
  manifests across 22 apps so all Android builds pass
- Untrack generated build files (GeneratedPluginRegistrant,
  .flutter-plugins-dependencies) and ignore them
This commit is contained in:
Nishant Srivastava
2026-08-17 17:26:39 +02:00
parent c8d2d4fffc
commit 5c53498119
297 changed files with 2037 additions and 930 deletions

View File

@@ -0,0 +1,23 @@
# Lint rules for Flutter apps.
# See https://dart.dev/guides/language/analysis-options
include: package:flutter_lints/flutter.yaml
analyzer:
exclude:
- build/**
- android/**
- ios/**
- web/**
- windows/**
- macos/**
- linux/**
linter:
rules:
# Noise in small sample apps; keep the code readable.
avoid_print: false
avoid_unnecessary_containers: false
file_names: false
library_private_types_in_public_api: false
non_constant_identifier_names: false
strict_top_level_inference: false

View File

@@ -1,47 +1,48 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
>
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="${applicationName}"
android:label="usinglistwheelscrollview"
android:icon="@mipmap/ic_launcher">
<activity
android:name="io.flutter.embedding.android.FlutterActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
>
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="${applicationName}"
android:label="usinglistwheelscrollview"
android:icon="@mipmap/ic_launcher">
<activity
android:name="io.flutter.embedding.android.FlutterActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>

View File

@@ -1,19 +0,0 @@
package io.flutter.plugins;
import androidx.annotation.Keep;
import androidx.annotation.NonNull;
import io.flutter.Log;
import io.flutter.embedding.engine.FlutterEngine;
/**
* Generated file. Do not edit.
* This file is generated by the Flutter tool based on the
* plugins that support the Android platform.
*/
@Keep
public final class GeneratedPluginRegistrant {
private static final String TAG = "GeneratedPluginRegistrant";
public static void registerWith(@NonNull FlutterEngine flutterEngine) {
}
}

View File

@@ -1,19 +0,0 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GeneratedPluginRegistrant_h
#define GeneratedPluginRegistrant_h
#import <Flutter/Flutter.h>
NS_ASSUME_NONNULL_BEGIN
@interface GeneratedPluginRegistrant : NSObject
+ (void)registerWithRegistry:(NSObject<FlutterPluginRegistry>*)registry;
@end
NS_ASSUME_NONNULL_END
#endif /* GeneratedPluginRegistrant_h */

View File

@@ -1,14 +0,0 @@
//
// Generated file. Do not edit.
//
// clang-format off
#import "GeneratedPluginRegistrant.h"
@implementation GeneratedPluginRegistrant
+ (void)registerWithRegistry:(NSObject<FlutterPluginRegistry>*)registry {
}
@end

View File

@@ -1,8 +1,9 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'roundcontainer.dart';
class Listwheel extends StatefulWidget {
const Listwheel({super.key});
@override
_ListwheelState createState() => _ListwheelState();
}
@@ -16,6 +17,10 @@ class _ListwheelState extends State<Listwheel> {
backgroundColor: Colors.white70,
body: Container(
child: ListWheelScrollView(
squeeze: 1.0,
itemExtent: 180,
diameterRatio: 1.9,
offAxisFraction: -0.5,
children: [
NewWidget(
size: size,
@@ -74,10 +79,6 @@ class _ListwheelState extends State<Listwheel> {
),
s: 'Email'),
],
squeeze: 1.0,
itemExtent: 180,
diameterRatio: 1.9,
offAxisFraction: -0.5,
),
),
);

View File

@@ -6,6 +6,8 @@ void main() {
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {

View File

@@ -3,8 +3,9 @@ import 'package:flutter/material.dart';
class NewWidget extends StatelessWidget {
final Widget l;
final String s;
double radius = 8;
NewWidget({required this.size, required this.l, required this.s});
final double radius = 8;
const NewWidget(
{super.key, required this.size, required this.l, required this.s});
final double size;
@override
@@ -20,7 +21,7 @@ class NewWidget extends StatelessWidget {
BoxShadow(
offset: Offset(5, 5),
blurRadius: radius,
color: Color(0XFF585858).withOpacity(.3),
color: Color(0XFF585858).withValues(alpha: .3),
),
],
),

View File

@@ -1,76 +1,77 @@
name: usinglistwheelscrollview
description: A new Flutter application.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=3.0.0 <4.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.9
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
name: using_listwheelscrollview
description: A new Flutter application.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=3.0.0 <4.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.9
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages