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mirror of https://github.com/nisrulz/flutter-examples.git synced 2026-08-25 17:24:01 +00:00
Files
flutter-examples/using_stepper/lib/main.dart
Nishant Srivastava 5c53498119 refactor: standardize Dart and Android config across all 54 apps
- Bump all apps to sdk >=3.0.0 <4.0.0 and add flutter_lints + a shared
  analysis_options.yaml to every app (flutter analyze is now green repo-wide)
- Fix real compile errors in firebase_google_authentication and image_editor,
  plus deprecated APIs (Matrix4, SvgPicture.color, textScaleFactor),
  missing async 'mounted' guards, and misc lints via dart fix + manual fixes
- Align pubspec 'name' with each folder and Android namespace/applicationId
  with the documented github.nisrulz.* convention
- Convert bmi_calculator from a legacy Flutter module to a standard app
  with a proper android/ scaffold; fix missing android:exported in launcher
  manifests across 22 apps so all Android builds pass
- Untrack generated build files (GeneratedPluginRegistrant,
  .flutter-plugins-dependencies) and ignore them
2026-08-17 17:26:39 +02:00

102 lines
2.9 KiB
Dart

import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(
// Title
title: "Simple Material App",
// Home
home: MyHome()));
}
class MyHome extends StatefulWidget {
const MyHome({super.key});
@override
MyHomeState createState() => MyHomeState();
}
class MyHomeState extends State<MyHome> {
// init the step to 0th position
int current_step = 0;
List<Step> my_steps = [
Step(
// Title of the Step
title: Text("Step 1"),
// Content, it can be any widget here. Using basic Text for this example
content: Text("Hello!"),
isActive: true),
Step(
title: Text("Step 2"),
content: Text("World!"),
// You can change the style of the step icon i.e number, editing, etc.
state: StepState.editing,
isActive: true),
Step(
title: Text("Step 3"),
content: Text("Hello World!"),
isActive: true),
];
@override
Widget build(BuildContext context) {
return Scaffold(
// Appbar
appBar: AppBar(
// Title
title: Text("Simple Material App"),
),
// Body
body: Container(
child: Stepper(
// Using a variable here for handling the currentStep
currentStep: current_step,
// List the steps you would like to have
steps: my_steps,
// Define the type of Stepper style
// StepperType.horizontal : Horizontal Style
// StepperType.vertical : Vertical Style
type: StepperType.vertical,
// Know the step that is tapped
onStepTapped: (step) {
// On hitting step itself, change the state and jump to that step
setState(() {
// update the variable handling the current step value
// jump to the tapped step
current_step = step;
});
// Log function call
print("onStepTapped : $step");
},
onStepCancel: () {
// On hitting cancel button, change the state
setState(() {
// update the variable handling the current step value
// going back one step i.e subtracting 1, until its 0
if (current_step > 0) {
current_step = current_step - 1;
} else {
current_step = 0;
}
});
// Log function call
print("onStepCancel : $current_step");
},
// On hitting continue button, change the state
onStepContinue: () {
setState(() {
// update the variable handling the current step value
// going back one step i.e adding 1, until its the length of the step
if (current_step < my_steps.length - 1) {
current_step = current_step + 1;
} else {
current_step = 0;
}
});
// Log function call
print("onStepContinue : $current_step");
},
)),
);
}
}