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mirror of https://github.com/nisrulz/flutter-examples.git synced 2026-08-25 01:05:36 +00:00
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flutter-examples/using_stepper/lib/example.dart
Nishant Srivastava 780c0f1dbb refactor: split app wrapper from focused example code (single-file apps)
Convert 20 more single-file apps to the validated pattern: lib/main.dart
holds only the runApp + MaterialApp bootstrap, while a new lib/example.dart
holds the full screen (Scaffold, AppBar) and the focused example code.

Apps: enabling_splash_screen, getx_counter_app, image_from_network,
infinite_list, load_local_image, load_local_json, persist_key_value,
push_notifications, sliver_app_bar_example, stateless_widgets, tic_tac_toe,
tip_calculator, using_alert_dialog, using_edittext, using_expansionpanel,
using_http_get, using_interactiveviewer, using_snackbar, using_stepper,
using_theme
2026-08-18 00:41:30 +02:00

95 lines
2.9 KiB
Dart

import 'package:flutter/material.dart';
// Example: a vertical Stepper with three steps and navigation controls.
class Example extends StatefulWidget {
const Example({super.key});
@override
State<Example> createState() => _ExampleState();
}
class _ExampleState extends State<Example> {
// init the step to 0th position
int current_step = 0;
List<Step> my_steps = [
Step(
// Title of the Step
title: const Text("Step 1"),
// Content, it can be any widget here. Using basic Text for this example
content: const Text("Hello!"),
isActive: true),
Step(
title: const Text("Step 2"),
content: const Text("World!"),
// You can change the style of the step icon i.e number, editing, etc.
state: StepState.editing,
isActive: true),
Step(
title: const Text("Step 3"),
content: const Text("Hello World!"),
isActive: true),
];
@override
Widget build(BuildContext context) {
return Scaffold(
// Appbar
appBar: AppBar(
// Title
title: const Text("Using Stepper"),
),
// Body
body: Container(
child: Stepper(
// Using a variable here for handling the currentStep
currentStep: current_step,
// List the steps you would like to have
steps: my_steps,
// Define the type of Stepper style
// StepperType.horizontal : Horizontal Style
// StepperType.vertical : Vertical Style
type: StepperType.vertical,
// Know the step that is tapped
onStepTapped: (step) {
// On hitting step itself, change the state and jump to that step
setState(() {
// update the variable handling the current step value
// jump to the tapped step
current_step = step;
});
// Log function call
print("onStepTapped : $step");
},
onStepCancel: () {
// On hitting cancel button, change the state
setState(() {
// update the variable handling the current step value
// going back one step i.e subtracting 1, until its 0
if (current_step > 0) {
current_step = current_step - 1;
} else {
current_step = 0;
}
});
// Log function call
print("onStepCancel : $current_step");
},
// On hitting continue button, change the state
onStepContinue: () {
setState(() {
// update the variable handling the current step value
// going back one step i.e adding 1, until its the length of the step
if (current_step < my_steps.length - 1) {
current_step = current_step + 1;
} else {
current_step = 0;
}
});
// Log function call
print("onStepContinue : $current_step");
},
)),
);
}
}