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Add provider_shopper (#87)

This is the code for the sample at https://flutter.dev/docs/development/data-and-backend/state-mgmt/simple.
This commit is contained in:
Filip Hracek
2019-07-23 15:40:43 -07:00
committed by GitHub
parent 3016594e5d
commit 086a77b1b8
65 changed files with 2164 additions and 0 deletions

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// Copyright 2019 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'package:provider_shopper/models/catalog.dart';
class CartModel extends ChangeNotifier {
/// The current catalog. Used to construct items from numeric ids.
final CatalogModel _catalog;
/// Internal, private state of the cart. Stores the ids of each item.
final List<int> _itemIds;
/// Construct a CartModel instance that is backed by a [CatalogModel] and
/// an optional previous state of the cart.
///
/// If [previous] is not `null`, it's items are copied to the newly
/// constructed instance.
CartModel(this._catalog, CartModel previous)
: assert(_catalog != null),
_itemIds = previous?._itemIds ?? [];
/// List of items in the cart.
List<Item> get items => _itemIds.map((id) => _catalog.getById(id)).toList();
/// The current total price of all items.
int get totalPrice =>
items.fold(0, (total, current) => total + current.price);
/// Adds [item] to cart. This is the only way to modify the cart from outside.
void add(Item item) {
_itemIds.add(item.id);
// This line tells [Model] that it should rebuild the widgets that
// depend on it.
notifyListeners();
}
}

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// Copyright 2019 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
/// A proxy of the catalog of items the user can buy.
///
/// In a real app, this might be backed by a backend and cached on device.
/// In this sample app, the catalog is procedurally generated and infinite.
///
/// For simplicity, the catalog is expected to be immutable (no products are
/// expected to be added, removed or changed during the execution of the app).
class CatalogModel {
static const _itemNames = [
'Code Smell',
'Control Flow',
'Interpreter',
'Recursion',
'Sprint',
'Heisenbug',
'Spaghetti',
'Hydra Code',
'Off-By-One',
'Scope',
'Callback',
'Closure',
'Automata',
'Bit Shift',
'Currying',
];
/// Get item by [id].
///
/// In this sample, the catalog is infinite, looping over [_itemNames].
Item getById(int id) => Item(id, _itemNames[id % _itemNames.length]);
/// Get item by its position in the catalog.
Item getByPosition(int position) {
// In this simplified case, an item's position in the catalog
// is also its id.
return getById(position);
}
}
@immutable
class Item {
final int id;
final String name;
final Color color;
final int price = 42;
Item(this.id, this.name)
// To make the sample app look nicer, each item is given one of the
// Material Design primary colors.
: color = Colors.primaries[id % Colors.primaries.length];
@override
int get hashCode => id;
@override
bool operator ==(Object other) => other is Item && other.id == id;
}