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Sharding travis jobs (#239)
This commit is contained in:
33
.travis.yml
33
.travis.yml
@@ -1,7 +1,5 @@
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os:
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- linux
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os: linux
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dist: trusty
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language: android
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addons:
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apt:
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@@ -19,21 +17,31 @@ android:
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- build-tools-28.0.3
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- android-28
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env:
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- FLUTTER_VERSION=stable
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- FLUTTER_VERSION=beta
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jobs:
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include:
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- name: "Android tests, stable channel"
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language: android
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script: ./tool/travis_android_script.sh
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env: FLUTTER_VERSION=stable
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- name: "Flutter tests, stable channel"
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language: ruby
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script: ./tool/travis_flutter_script.sh
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env: FLUTTER_VERSION=stable
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- name: "Android tests, beta channel"
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language: android
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script: ./tool/travis_android_script.sh
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env: FLUTTER_VERSION=beta
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- name: "Flutter tests, beta channel"
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language: ruby
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script: ./tool/travis_flutter_script.sh
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env: FLUTTER_VERSION=beta
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allow_failures:
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- env: FLUTTER_VERSION=beta
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before_script:
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- git clone https://github.com/flutter/flutter.git -b $FLUTTER_VERSION
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- ./flutter/bin/flutter doctor
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- chmod +x travis_script.sh
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script:
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- ./travis_script.sh
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- chmod +x tool/travis_*_script.sh
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cache:
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directories:
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@@ -43,6 +51,7 @@ notifications:
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email:
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brogdon+github@gmail.com
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# Only building master means that we don't run two builds for each pull request.
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# Building master alone means that we don't run two builds for
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# each pull request.
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branches:
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only: [master]
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56
tool/travis_android_script.sh
Executable file
56
tool/travis_android_script.sh
Executable file
@@ -0,0 +1,56 @@
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#!/bin/bash
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set -e
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# Backs up one directory at a time, looking for one called "flutter". Once it
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# finds that directory, an absolute path to it is returned.
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function getFlutterPath() {
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local path=""
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local counter=0
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while [[ "${counter}" -lt 10 ]]; do
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[ -d "${path}flutter" ] && echo "$(pwd)/${path}flutter" && return 0
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let counter++
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path="${path}../"
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done
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}
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localSdkPath=$(getFlutterPath)
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if [ -z "$localSdkPath" ]
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then
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echo "Failed to find the Flutter SDK!."
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exit 1
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fi
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echo "Flutter SDK found at ${localSdkPath}"
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echo "Fetching dependencies and building 'flutter_module'."
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pushd add_to_app/flutter_module
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"${localSdkPath}/bin/flutter" packages get
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"${localSdkPath}/bin/flutter" build aar
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popd
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echo "Fetching dependencies for 'flutter_module_using_plugin'."
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pushd add_to_app/flutter_module_using_plugin
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"${localSdkPath}/bin/flutter" packages get
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popd
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declare -a ANDROID_PROJECT_NAMES=(
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"add_to_app/android_fullscreen" \
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"add_to_app/android_using_plugin" \
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"add_to_app/android_using_prebuilt_module" \
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)
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for PROJECT_NAME in "${ANDROID_PROJECT_NAMES[@]}"
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do
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echo "== Testing '${PROJECT_NAME}' on Flutter's $FLUTTER_VERSION channel =="
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pushd "${PROJECT_NAME}"
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./gradlew --stacktrace assembleDebug
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./gradlew --stacktrace assembleRelease
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popd
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done
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echo "-- Success --"
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@@ -1,3 +1,5 @@
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#!/bin/bash
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set -e
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# Backs up one directory at a time, looking for one called "flutter". Once it
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@@ -57,31 +59,11 @@ do
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popd
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done
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# Test that the code segment widgets that get displayed in the Flutter Material
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# gallery have been generated using the latest gallery code.
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echo "Run code segments check for 'gallery/gallery'."
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pushd gallery/gallery
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"${localSdkPath}/bin/flutter" pub run grinder verify-code-segments
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popd
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echo "Building the aar files for 'flutter_module'."
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pushd add_to_app/flutter_module
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"${localSdkPath}/bin/flutter" build aar
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popd
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declare -a ANDROID_PROJECT_NAMES=(
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"add_to_app/android_fullscreen" \
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"add_to_app/android_using_plugin" \
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"add_to_app/android_using_prebuilt_module" \
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)
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for PROJECT_NAME in "${ANDROID_PROJECT_NAMES[@]}"
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do
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echo "== Testing '${PROJECT_NAME}' on Flutter's $FLUTTER_VERSION channel =="
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pushd "${PROJECT_NAME}"
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./gradlew assembleDebug
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./gradlew assembleRelease
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popd
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done
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echo "-- Success --"
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