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Add web and macos, update android and ios (#223)
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@@ -38,7 +38,7 @@ android {
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defaultConfig {
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// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
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applicationId "dev.flutter.example.jsonexample"
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applicationId "dev.flutter.jsonexample"
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minSdkVersion 16
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targetSdkVersion 28
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versionCode flutterVersionCode.toInteger()
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@@ -1,5 +1,5 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="dev.flutter.example.jsonexample">
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package="dev.flutter.jsonexample">
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<!-- Flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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@@ -1,5 +1,5 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="dev.flutter.example.jsonexample">
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package="dev.flutter.jsonexample">
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<!-- io.flutter.app.FlutterApplication is an android.app.Application that
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calls FlutterMain.startInitialization(this); in its onCreate method.
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In most cases you can leave this as-is, but you if you want to provide
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@@ -1,4 +1,4 @@
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package dev.flutter.example.jsonexample
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package dev.flutter.jsonexample
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import androidx.annotation.NonNull;
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import io.flutter.embedding.android.FlutterActivity
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@@ -1,5 +1,5 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="dev.flutter.example.jsonexample">
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package="dev.flutter.jsonexample">
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<!-- Flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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