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Add simple_shader (#1668)
* Add `simple_shader` * Add NL at EOF * Adopt `analysis_defaults` * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Apply `clang-format` to `shaders/simple.frag` --------- Co-authored-by: Jonah Williams <jonahwilliams@google.com>
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simple_shader/pubspec.yaml
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23
simple_shader/pubspec.yaml
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name: simple_shader
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description: Using a shader, simply.
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publish_to: 'none'
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version: 1.0.0+1
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environment:
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sdk: '>=2.19.2 <3.0.0'
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dependencies:
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flutter:
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sdk: flutter
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dev_dependencies:
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analysis_defaults:
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path: ../analysis_defaults
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flutter_lints: ^2.0.0
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flutter_test:
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sdk: flutter
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flutter:
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uses-material-design: true
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shaders:
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- shaders/simple.frag
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