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Add simple_shader (#1668)

* Add `simple_shader`

* Add NL at EOF

* Adopt `analysis_defaults`

* Update simple_shader/shaders/simple.frag

Co-authored-by: Jonah Williams <jonahwilliams@google.com>

* Update simple_shader/shaders/simple.frag

Co-authored-by: Jonah Williams <jonahwilliams@google.com>

* Update simple_shader/shaders/simple.frag

Co-authored-by: Jonah Williams <jonahwilliams@google.com>

* Update simple_shader/shaders/simple.frag

Co-authored-by: Jonah Williams <jonahwilliams@google.com>

* Update simple_shader/shaders/simple.frag

Co-authored-by: Jonah Williams <jonahwilliams@google.com>

* Update simple_shader/shaders/simple.frag

Co-authored-by: Jonah Williams <jonahwilliams@google.com>

* Update simple_shader/shaders/simple.frag

Co-authored-by: Jonah Williams <jonahwilliams@google.com>

* Update simple_shader/shaders/simple.frag

Co-authored-by: Jonah Williams <jonahwilliams@google.com>

* Apply `clang-format` to `shaders/simple.frag`

---------

Co-authored-by: Jonah Williams <jonahwilliams@google.com>
This commit is contained in:
Brett Morgan
2023-02-24 11:01:10 +11:00
committed by GitHub
parent 5c644ae6dc
commit 0b8be3e43f
120 changed files with 4142 additions and 0 deletions

View File

@@ -0,0 +1,16 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif