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Rebuild iOS and macOS targets for game_template (#1867)
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@@ -547,6 +547,25 @@ building the iOS or macOS app. A good first thing to try is to delete the `ios/P
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file (or `macos/Podfile.lock`, respectively), then trying to build again. (You can achieve
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a more thorough cleanup by running `flutter clean` instead.)
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If this doesn't help, here are some more methods:
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- See if everything is still okay with your Flutter and CocoaPods installation
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by running `flutter doctor`. Revisit the macOS
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[Flutter installation guide](https://docs.flutter.dev/get-started/install/macos)
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if needed.
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- Update CocoaPods specs directory:
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```sh
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cd ios
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pod repo update
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cd ..
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```
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(Substitute `ios` for `macos` when appropriate.)
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- Open the project in Xcode,
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[increase the build target](https://stackoverflow.com/a/38602597/1416886),
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then select _Product_ > _Clean Build Folder_.
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## Warnings in console
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When running the game for the first time, you might see warnings like the following:
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