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Update for Flutter 3.10 beta (#1746)
## Pre-launch Checklist - [x] I read the [Flutter Style Guide] _recently_, and have followed its advice. - [x] I signed the [CLA]. - [x] I read the [Contributors Guide]. - [x] I updated/added relevant documentation (doc comments with `///`). - [ ] All existing and new tests are passing. --------- Co-authored-by: David Iglesias <ditman@gmail.com> Co-authored-by: Mark Thompson <2554588+MarkTechson@users.noreply.github.com> Co-authored-by: John Ryan <ryjohn@google.com>
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@@ -54,10 +54,11 @@ class _AnimatedBuilderDemoState extends State<AnimatedBuilderDemo>
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),
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child: child,
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onPressed: () {
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if (controller.status == AnimationStatus.completed) {
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controller.reverse();
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} else {
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controller.forward();
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switch (controller.status) {
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case AnimationStatus.completed:
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controller.reverse();
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default:
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controller.forward();
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}
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},
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);
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@@ -72,10 +72,11 @@ class _AnimationControllerDemoState extends State<AnimationControllerDemo>
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ElevatedButton(
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child: const Text('animate'),
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onPressed: () {
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if (controller.status == AnimationStatus.completed) {
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controller.reverse();
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} else {
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controller.forward();
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switch (controller.status) {
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case AnimationStatus.completed:
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controller.reverse();
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default:
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controller.forward();
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}
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},
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)
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@@ -54,15 +54,19 @@ class _TweenDemoState extends State<TweenDemo>
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),
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ElevatedButton(
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child: Text(
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controller.status == AnimationStatus.completed
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? 'Buy a Mansion'
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: 'Win Lottery',
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switch (controller.status) {
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AnimationStatus.completed => 'Buy a Mansion',
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AnimationStatus.forward => 'Accruing...',
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AnimationStatus.reverse => 'Spending...',
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_ => 'Win the lottery',
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},
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),
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onPressed: () {
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if (controller.status == AnimationStatus.completed) {
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controller.reverse();
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} else {
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controller.forward();
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switch (controller.status) {
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case AnimationStatus.completed:
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controller.reverse();
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default:
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controller.forward();
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}
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},
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)
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