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https://github.com/flutter/samples.git
synced 2025-11-08 13:58:47 +00:00
Flutter 3.7.0 (#1556)
* Update `simplistic_editor` for Flutter 3.4 beta * Re-enable beta and master CI * Disable on master * Added sample code for using plugins and channels from background isolates. * goderbauer feedback 1 * goderbauer feedback2 * goderbauer feedback 3 * Add `background_isolate_channels` to CI * Enable beta CI * Enable all `stable` CI projects * `dart fix --apply` * `print` -> `denugPrint` * Make deps min version not pinned * Drop `_isDebug` * Remove unused import * `dart format` * Fixup `linting_tool` * Fixup `form_app` * Enable all `master` CI * Basic fixes * Patch `simplistic_editor` * Fix nl at eol * Comment out `simplistic_editor` * Incorporating @bleroux's latest changes * Clean up CI scripts * Copy `experimental/material_3_demo` to top level * Update `game_template` * Update `animations` * Update `desktop_photo_search` * Update `flutter_maps_firestore` * Update `form_app` * Update `infinite_list` * Update `isolate_example` * Update `jsonexample` * Update `navigation_and_routing` * Update `place_tracker` * Update `platform_channels` * Update `platform_design` * Update `provider_shopper` * Fixup `context_menus` * `dart format` * Update the main `material_3_demo` * Make `tool/flutter_ci_script_stable.sh` executable again Co-authored-by: Bruno Leroux <bruno.leroux@gmail.com> Co-authored-by: Aaron Clarke <aaclarke@google.com>
This commit is contained in:
@@ -33,6 +33,7 @@ target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
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# Add dependency libraries and include directories. Add any application-specific
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# dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
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target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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# Run the Flutter tool portions of the build. This must not be removed.
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@@ -93,7 +93,7 @@ BEGIN
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VALUE "FileDescription", "navigation_and_routing" "\0"
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VALUE "FileVersion", VERSION_AS_STRING "\0"
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VALUE "InternalName", "navigation_and_routing" "\0"
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VALUE "LegalCopyright", "Copyright (C) 2022 dev.flutter. All rights reserved." "\0"
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VALUE "LegalCopyright", "Copyright (C) 2023 dev.flutter. All rights reserved." "\0"
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VALUE "OriginalFilename", "navigation_and_routing.exe" "\0"
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VALUE "ProductName", "navigation_and_routing" "\0"
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VALUE "ProductVersion", VERSION_AS_STRING "\0"
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@@ -26,6 +26,11 @@ bool FlutterWindow::OnCreate() {
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}
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RegisterPlugins(flutter_controller_->engine());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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flutter_controller_->engine()->SetNextFrameCallback([&]() {
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this->Show();
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});
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return true;
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}
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@@ -27,7 +27,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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FlutterWindow window(project);
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Win32Window::Point origin(10, 10);
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Win32Window::Size size(1280, 720);
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if (!window.CreateAndShow(L"navigation_and_routing", origin, size)) {
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if (!window.Create(L"navigation_and_routing", origin, size)) {
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return EXIT_FAILURE;
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}
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window.SetQuitOnClose(true);
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@@ -1,13 +1,31 @@
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#include "win32_window.h"
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#include <dwmapi.h>
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#include <flutter_windows.h>
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#include "resource.h"
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namespace {
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/// Window attribute that enables dark mode window decorations.
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///
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/// Redefined in case the developer's machine has a Windows SDK older than
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/// version 10.0.22000.0.
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/// See: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
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#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
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#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
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#endif
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constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
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/// Registry key for app theme preference.
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///
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/// A value of 0 indicates apps should use dark mode. A non-zero or missing
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/// value indicates apps should use light mode.
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constexpr const wchar_t kGetPreferredBrightnessRegKey[] =
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L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
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constexpr const wchar_t kGetPreferredBrightnessRegValue[] = L"AppsUseLightTheme";
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// The number of Win32Window objects that currently exist.
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static int g_active_window_count = 0;
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@@ -31,8 +49,8 @@ void EnableFullDpiSupportIfAvailable(HWND hwnd) {
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GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
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if (enable_non_client_dpi_scaling != nullptr) {
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enable_non_client_dpi_scaling(hwnd);
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FreeLibrary(user32_module);
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}
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FreeLibrary(user32_module);
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}
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} // namespace
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@@ -102,9 +120,9 @@ Win32Window::~Win32Window() {
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Destroy();
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}
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bool Win32Window::CreateAndShow(const std::wstring& title,
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const Point& origin,
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const Size& size) {
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bool Win32Window::Create(const std::wstring& title,
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const Point& origin,
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const Size& size) {
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Destroy();
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const wchar_t* window_class =
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@@ -117,7 +135,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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double scale_factor = dpi / 96.0;
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HWND window = CreateWindow(
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
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Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
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Scale(size.width, scale_factor), Scale(size.height, scale_factor),
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nullptr, nullptr, GetModuleHandle(nullptr), this);
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@@ -126,9 +144,15 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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return false;
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}
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UpdateTheme(window);
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return OnCreate();
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}
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bool Win32Window::Show() {
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return ShowWindow(window_handle_, SW_SHOWNORMAL);
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}
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// static
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LRESULT CALLBACK Win32Window::WndProc(HWND const window,
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UINT const message,
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@@ -188,6 +212,10 @@ Win32Window::MessageHandler(HWND hwnd,
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SetFocus(child_content_);
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}
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return 0;
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case WM_DWMCOLORIZATIONCOLORCHANGED:
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UpdateTheme(hwnd);
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return 0;
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}
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return DefWindowProc(window_handle_, message, wparam, lparam);
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@@ -243,3 +271,18 @@ bool Win32Window::OnCreate() {
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void Win32Window::OnDestroy() {
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// No-op; provided for subclasses.
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}
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void Win32Window::UpdateTheme(HWND const window) {
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DWORD light_mode;
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DWORD light_mode_size = sizeof(light_mode);
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LSTATUS result = RegGetValue(HKEY_CURRENT_USER, kGetPreferredBrightnessRegKey,
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kGetPreferredBrightnessRegValue,
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RRF_RT_REG_DWORD, nullptr, &light_mode,
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&light_mode_size);
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if (result == ERROR_SUCCESS) {
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BOOL enable_dark_mode = light_mode == 0;
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DwmSetWindowAttribute(window, DWMWA_USE_IMMERSIVE_DARK_MODE,
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&enable_dark_mode, sizeof(enable_dark_mode));
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}
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}
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@@ -28,15 +28,16 @@ class Win32Window {
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Win32Window();
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virtual ~Win32Window();
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// Creates and shows a win32 window with |title| and position and size using
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// Creates a win32 window with |title| that is positioned and sized using
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// |origin| and |size|. New windows are created on the default monitor. Window
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// sizes are specified to the OS in physical pixels, hence to ensure a
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// consistent size to will treat the width height passed in to this function
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// as logical pixels and scale to appropriate for the default monitor. Returns
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// true if the window was created successfully.
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bool CreateAndShow(const std::wstring& title,
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const Point& origin,
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const Size& size);
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// consistent size this function will scale the inputted width and height as
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// as appropriate for the default monitor. The window is invisible until
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// |Show| is called. Returns true if the window was created successfully.
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bool Create(const std::wstring& title, const Point& origin, const Size& size);
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// Show the current window. Returns true if the window was successfully shown.
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bool Show();
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// Release OS resources associated with window.
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void Destroy();
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@@ -86,6 +87,9 @@ class Win32Window {
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// Retrieves a class instance pointer for |window|
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static Win32Window* GetThisFromHandle(HWND const window) noexcept;
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// Update the window frame's theme to match the system theme.
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static void UpdateTheme(HWND const window);
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bool quit_on_close_ = false;
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// window handle for top level window.
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