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Tidyup varfont_shader_puzzle (#1629)
* Tidyup `varfont_shader_puzzle` * Add a rebuild script and a test * Simplify fragment shaders * Drop web * Enable `beta` CI * make it `beta` inclusive * Pull out the program loading code
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@@ -200,7 +200,7 @@ class _PageAscenderDescenderState extends SinglePageState {
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pageConfig: widget.pageConfig,
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numTiles: 9,
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puzzleNum: 3,
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shaderKey: 'row_offset',
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shader: Shader.rowOffset,
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shaderDuration: 2000,
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tileShadedString: 'fyd',
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tileShadedStringPadding: EdgeInsets.only(
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@@ -1,6 +1,7 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/material.dart';
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import '../components/components.dart';
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import '../page_content/pages_flow.dart';
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@@ -1,6 +1,7 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/material.dart';
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import '../components/components.dart';
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import '../page_content/pages_flow.dart';
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@@ -1,6 +1,7 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:math';
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import 'package:flutter/material.dart';
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@@ -178,7 +179,7 @@ class _PageOpticalSizeState extends SinglePageState {
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pageConfig: widget.pageConfig,
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numTiles: 16,
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puzzleNum: 4,
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shaderKey: 'wavy',
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shader: Shader.wavy,
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shaderDuration: 5000,
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tileShadedString: 'Z',
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tileShadedStringPadding:
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@@ -1,6 +1,7 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:math';
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import 'package:flutter/material.dart';
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@@ -168,7 +169,7 @@ class _PageWeightState extends SinglePageState {
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pageConfig: widget.pageConfig,
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numTiles: 9,
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puzzleNum: 1,
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shaderKey: 'wavy2',
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shader: Shader.wavy2,
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shaderDuration: 3000,
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tileShadedString: 'W',
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tileShadedStringPadding: EdgeInsets.only(
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@@ -1,6 +1,7 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:math';
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import 'package:flutter/material.dart';
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@@ -203,7 +204,7 @@ class _PageWidthState extends SinglePageState {
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pageConfig: widget.pageConfig,
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numTiles: 16,
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puzzleNum: 2,
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shaderKey: 'bw_split',
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shader: Shader.bwSplit,
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shaderDuration: 2000,
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tileShadedString: 'S',
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tileShadedStringPadding: EdgeInsets.only(
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@@ -1,6 +1,7 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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export 'page_ascender_descender.dart';
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export 'page_narrative_post.dart';
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export 'page_narrative_pre.dart';
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@@ -1,6 +1,7 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:math';
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import 'package:flutter/material.dart';
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@@ -1,6 +1,7 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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