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Fix the ios_fullscreen app (#2817)
Fixes the ios_fullscreen add-to-app sample app: 1. The Flutter module was renamed from `flutter_module` to `flutter_module_fullscreen`. However, the iOS native app had not been updated to reflect this 2. Flutter's minimum deployment version was raised to 13.0. The iOS native app targeted iOS 12.4. ## Pre-launch Checklist - [x] I read the [Flutter Style Guide] _recently_, and have followed its advice. - [x] I signed the [CLA]. - [x] I read the [Contributors Guide]. - [ ] I have added sample code updates to the [changelog]. - [x] I updated/added relevant documentation (doc comments with `///`). If you need help, consider asking for advice on the #hackers-devrel channel on [Discord]. <!-- Links --> [Flutter Style Guide]: https://github.com/flutter/flutter/blob/master/docs/contributing/Style-guide-for-Flutter-repo.md [CLA]: https://cla.developers.google.com/ [Discord]: https://github.com/flutter/flutter/blob/master/docs/contributing/Chat.md [Contributors Guide]: https://github.com/flutter/samples/blob/main/CONTRIBUTING.md [changelog]: ../CHANGELOG.md Co-authored-by: Eric Windmill <eric@ericwindmill.com>
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@@ -5,7 +5,7 @@ Embeds a full screen instance of Flutter into an existing iOS or Android app.
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## Description
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These apps showcase a relatively straightforward integration of
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`flutter_module`:
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`flutter_module_fullscreen`:
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* The Flutter module is built along with the app when the app is built.
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* The Flutter engine is warmed up at app launch.
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@@ -27,7 +27,7 @@ you're building for both iOS and Android, with both toolchains installed):
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#!/bin/bash
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set -e
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cd flutter_module/
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cd flutter_module_fullscreen/
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flutter pub get
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# For Android builds:
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