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Added M3 demo app (#1189)
* Added M3 demo app * Changed to use the centralized lint configuration. * Moved the app at the root level * Added to CI * Added app to beta CI and commented app on stable CI file * Update README.md * Addressed comments * fixed comments * Reverted app name in CI files. * Added project to the Pub Dependabot config * Linting pass for current beta channel standards Co-authored-by: Qun Cheng <quncheng@google.com> Co-authored-by: Craig Labenz <craig.labenz@gmail.com>
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43
material_3_demo/windows/runner/main.cpp
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43
material_3_demo/windows/runner/main.cpp
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#include <flutter/dart_project.h>
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#include <flutter/flutter_view_controller.h>
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#include <windows.h>
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#include "flutter_window.h"
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#include "utils.h"
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int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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_In_ wchar_t *command_line, _In_ int show_command) {
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// Attach to console when present (e.g., 'flutter run') or create a
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// new console when running with a debugger.
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if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
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CreateAndAttachConsole();
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}
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// Initialize COM, so that it is available for use in the library and/or
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// plugins.
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::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
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flutter::DartProject project(L"data");
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std::vector<std::string> command_line_arguments =
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GetCommandLineArguments();
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project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
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FlutterWindow window(project);
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Win32Window::Point origin(10, 10);
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Win32Window::Size size(1280, 720);
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if (!window.CreateAndShow(L"material_3_demo", origin, size)) {
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return EXIT_FAILURE;
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}
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window.SetQuitOnClose(true);
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::MSG msg;
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while (::GetMessage(&msg, nullptr, 0, 0)) {
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::TranslateMessage(&msg);
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::DispatchMessage(&msg);
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}
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::CoUninitialize();
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return EXIT_SUCCESS;
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}
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