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Adds iOS builds for add-to-app to Travis setup (#244)
This commit is contained in:
53
.travis.yml
53
.travis.yml
@@ -1,40 +1,58 @@
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os: linux
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dist: trusty
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addons:
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apt:
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sources:
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- ubuntu-toolchain-r-test
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packages:
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- libstdc++6
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- fonts-noto
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git:
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depth: 3
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jobs:
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include:
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- name: "iOS tests, stable channel"
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os: osx
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osx_image: xcode11.2
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language: objective-c
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script: ./tool/travis_ios_script.sh
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env: FLUTTER_VERSION=stable
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- name: "Android tests, stable channel"
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os: linux
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dist: trusty
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language: android
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android:
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components:
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- build-tools-28.0.3
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- android-28
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script: ./tool/travis_android_script.sh
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env: FLUTTER_VERSION=stable
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jobs:
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include:
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- name: "Android tests, stable channel"
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language: android
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script: ./tool/travis_android_script.sh
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env: FLUTTER_VERSION=stable
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- name: "Flutter tests, stable channel"
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os: linux
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dist: trusty
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language: ruby
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script: ./tool/travis_flutter_script.sh
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env: FLUTTER_VERSION=stable
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- name: "iOS tests, beta channel"
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os: osx
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osx_image: xcode11.2
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language: objective-c
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script: ./tool/travis_ios_script.sh
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env: FLUTTER_VERSION=beta
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- name: "Android tests, beta channel"
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os: linux
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dist: trusty
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language: android
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android:
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components:
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- build-tools-28.0.3
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- android-28
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script: ./tool/travis_android_script.sh
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env: FLUTTER_VERSION=beta
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- name: "Flutter tests, beta channel"
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os: linux
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dist: trusty
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language: ruby
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script: ./tool/travis_flutter_script.sh
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env: FLUTTER_VERSION=beta
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allow_failures:
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- env: FLUTTER_VERSION=beta
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@@ -44,6 +62,7 @@ before_script:
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- chmod +x tool/travis_*_script.sh
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cache:
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cocoapods: true
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directories:
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- $HOME/shared/.pub-cache
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@@ -15,28 +15,28 @@ function getFlutterPath() {
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done
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}
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localSdkPath=$(getFlutterPath)
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readonly LOCAL_SDK_PATH=$(getFlutterPath)
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if [ -z "$localSdkPath" ]
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if [ -z "${LOCAL_SDK_PATH}" ]
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then
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echo "Failed to find the Flutter SDK!."
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echo "Failed to find the Flutter SDK!"
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exit 1
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fi
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echo "Flutter SDK found at ${localSdkPath}"
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echo "Flutter SDK found at ${LOCAL_SDK_PATH}"
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echo "Fetching dependencies and building 'flutter_module'."
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pushd add_to_app/flutter_module
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"${localSdkPath}/bin/flutter" packages get
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"${localSdkPath}/bin/flutter" build aar
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"${LOCAL_SDK_PATH}/bin/flutter" packages get
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"${LOCAL_SDK_PATH}/bin/flutter" build aar
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popd
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echo "Fetching dependencies for 'flutter_module_using_plugin'."
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pushd add_to_app/flutter_module_using_plugin
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"${localSdkPath}/bin/flutter" packages get
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"${LOCAL_SDK_PATH}/bin/flutter" packages get
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popd
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declare -a ANDROID_PROJECT_NAMES=(
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declare -ar ANDROID_PROJECT_NAMES=(
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"add_to_app/android_fullscreen" \
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"add_to_app/android_using_plugin" \
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"add_to_app/android_using_prebuilt_module" \
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@@ -44,7 +44,7 @@ declare -a ANDROID_PROJECT_NAMES=(
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for PROJECT_NAME in "${ANDROID_PROJECT_NAMES[@]}"
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do
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echo "== Testing '${PROJECT_NAME}' on Flutter's $FLUTTER_VERSION channel =="
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echo "== Testing '${PROJECT_NAME}' on Flutter's ${FLUTTER_VERSION} channel =="
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pushd "${PROJECT_NAME}"
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./gradlew --stacktrace assembleDebug
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@@ -15,17 +15,17 @@ function getFlutterPath() {
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done
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}
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localSdkPath=$(getFlutterPath)
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readonly LOCAL_SDK_PATH=$(getFlutterPath)
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if [ -z "$localSdkPath" ]
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if [ -z "${LOCAL_SDK_PATH}" ]
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then
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echo "Failed to find the Flutter SDK!."
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echo "Failed to find the Flutter SDK!"
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exit 1
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fi
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echo "Flutter SDK found at ${localSdkPath}"
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echo "Flutter SDK found at ${LOCAL_SDK_PATH}"
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declare -a PROJECT_NAMES=(
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declare -ar PROJECT_NAMES=(
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"add_to_app/flutter_module" \
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"add_to_app/flutter_module_using_plugin" \
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"animations" \
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@@ -43,17 +43,17 @@ declare -a PROJECT_NAMES=(
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for PROJECT_NAME in "${PROJECT_NAMES[@]}"
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do
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echo "== Testing '${PROJECT_NAME}' on Flutter's $FLUTTER_VERSION channel =="
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echo "== Testing '${PROJECT_NAME}' on Flutter's ${FLUTTER_VERSION} channel =="
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pushd "${PROJECT_NAME}"
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# Run the analyzer to find any static analysis issues.
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"${localSdkPath}/bin/flutter" analyze
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"${LOCAL_SDK_PATH}/bin/flutter" analyze
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# Run the formatter on all the dart files to make sure everything's linted.
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"${localSdkPath}/bin/flutter" format -n --set-exit-if-changed .
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"${LOCAL_SDK_PATH}/bin/flutter" format -n --set-exit-if-changed .
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# Run the actual tests.
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"${localSdkPath}/bin/flutter" test
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"${LOCAL_SDK_PATH}/bin/flutter" test
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popd
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done
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@@ -62,7 +62,7 @@ done
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# gallery have been generated using the latest gallery code.
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echo "Run code segments check for 'gallery/gallery'."
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pushd gallery/gallery
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"${localSdkPath}/bin/flutter" pub run grinder verify-code-segments
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"${LOCAL_SDK_PATH}/bin/flutter" pub run grinder verify-code-segments
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popd
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echo "-- Success --"
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94
tool/travis_ios_script.sh
Executable file
94
tool/travis_ios_script.sh
Executable file
@@ -0,0 +1,94 @@
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#!/bin/bash
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set -e
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# Backs up one directory at a time, looking for one called "flutter". Once it
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# finds that directory, an absolute path to it is returned.
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function getFlutterPath() {
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local path=""
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local counter=0
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while [[ "${counter}" -lt 10 ]]; do
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[ -d "${path}flutter" ] && echo "$(pwd)/${path}flutter" && return 0
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let counter++
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path="${path}../"
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done
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}
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readonly LOCAL_SDK_PATH=$(getFlutterPath)
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if [ -z "${LOCAL_SDK_PATH}" ]
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then
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echo "Failed to find the Flutter SDK!"
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exit 1
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fi
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echo "Flutter SDK found at ${LOCAL_SDK_PATH}"
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echo "Pre-caching ios artifacts, such as the Flutter.framework"
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"${LOCAL_SDK_PATH}/bin/flutter" precache --no-web --no-linux --no-windows --no-fuchsia --no-android --no-macos
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echo "Fetching dependencies and building 'flutter_module'."
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pushd add_to_app/flutter_module
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"${LOCAL_SDK_PATH}/bin/flutter" packages get
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"${LOCAL_SDK_PATH}/bin/flutter" build ios-framework --output=../ios_using_prebuilt_module/Flutter
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popd
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echo "Fetching dependencies for 'flutter_module_using_plugin'."
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pushd add_to_app/flutter_module_using_plugin
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"${LOCAL_SDK_PATH}/bin/flutter" packages get
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popd
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echo "== Testing 'add_to_app/ios_fullscreen' on Flutter's $FLUTTER_VERSION channel =="
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pushd "add_to_app/ios_fullscreen"
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pod install
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xcodebuild -workspace "IOSFullScreen.xcworkspace" \
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-scheme "IOSFullScreen" CODE_SIGNING_ALLOWED=NO CODE_SIGNING_REQUIRED=NO \
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CODE_SIGN_IDENTITY=- EXPANDED_CODE_SIGN_IDENTITY=- \
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COMPILER_INDEX_STORE_ENABLE=NO CONFIGURATION=Debug | xcpretty
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xcodebuild -workspace "IOSFullScreen.xcworkspace" \
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-scheme "IOSFullScreen" CODE_SIGNING_ALLOWED=NO CODE_SIGNING_REQUIRED=NO \
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CODE_SIGN_IDENTITY=- EXPANDED_CODE_SIGN_IDENTITY=- \
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COMPILER_INDEX_STORE_ENABLE=NO CONFIGURATION=Release \
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-destination generic/platform=iOS | xcpretty
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popd
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echo "== Testing 'add_to_app/ios_using_plugin' on Flutter's $FLUTTER_VERSION channel =="
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pushd "add_to_app/ios_using_plugin"
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pod install
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xcodebuild -workspace "IOSUsingPlugin.xcworkspace" \
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-scheme "IOSUsingPlugin" CODE_SIGNING_ALLOWED=NO CODE_SIGNING_REQUIRED=NO \
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CODE_SIGN_IDENTITY=- EXPANDED_CODE_SIGN_IDENTITY=- \
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COMPILER_INDEX_STORE_ENABLE=NO CONFIGURATION=Debug | xcpretty
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xcodebuild -workspace "IOSUsingPlugin.xcworkspace" \
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-scheme "IOSUsingPlugin" CODE_SIGNING_ALLOWED=NO CODE_SIGNING_REQUIRED=NO \
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CODE_SIGN_IDENTITY=- EXPANDED_CODE_SIGN_IDENTITY=- \
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COMPILER_INDEX_STORE_ENABLE=NO CONFIGURATION=Release \
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-destination generic/platform=iOS | xcpretty
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popd
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echo "== Testing 'add_to_app/ios_using_prebuilt_module' on Flutter's $FLUTTER_VERSION channel =="
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pushd "add_to_app/ios_using_prebuilt_module"
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xcodebuild CODE_SIGNING_ALLOWED=NO CODE_SIGNING_REQUIRED=NO \
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CODE_SIGN_IDENTITY=- EXPANDED_CODE_SIGN_IDENTITY=- \
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COMPILER_INDEX_STORE_ENABLE=NO CONFIGURATION=Debug | xcpretty
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xcodebuild CODE_SIGNING_ALLOWED=NO CODE_SIGNING_REQUIRED=NO \
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CODE_SIGN_IDENTITY=- EXPANDED_CODE_SIGN_IDENTITY=- \
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COMPILER_INDEX_STORE_ENABLE=NO CONFIGURATION=Release \
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-destination generic/platform=iOS | xcpretty
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popd
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echo "-- Success --"
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