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Add simplistic editor to samples to showcase TextEditingDeltas (#1217)
* Add simplistic editor to samples * Toggle styles fix * update name * Add to CI and dependabot * update minimum dart sdk * fix pubspec * update README * Update README * Add shift + arrow key selection and copy/paste keyboard actions * Update README.md * copy edits to readme includes a sentence in each layer description whose accuracy I still need to verify * update pubspec * update pubspec.lock * Fix bug with disabling expansion of replacement when cursor is at edge of replacement Co-authored-by: Renzo Olivares <roliv@google.com> Co-authored-by: Craig Labenz <craig.labenz@gmail.com>
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simplistic_editor/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
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simplistic_editor/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
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{
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"images" : [
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{
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"idiom" : "universal",
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"filename" : "LaunchImage.png",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@2x.png",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@3x.png",
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"scale" : "3x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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simplistic_editor/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png
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simplistic_editor/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
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# Launch Screen Assets
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You can customize the launch screen with your own desired assets by replacing the image files in this directory.
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You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
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