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Initial Commit for PlaformChannel Sample App (#453)
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="dev.flutter.platform_channels">
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<!-- Flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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</manifest>
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47
platform_channels/android/app/src/main/AndroidManifest.xml
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platform_channels/android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="dev.flutter.platform_channels">
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<!-- io.flutter.app.FlutterApplication is an android.app.Application that
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calls FlutterMain.startInitialization(this); in its onCreate method.
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In most cases you can leave this as-is, but you if you want to provide
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additional functionality it is fine to subclass or reimplement
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FlutterApplication and put your custom class here. -->
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<application
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android:name="io.flutter.app.FlutterApplication"
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android:label="platform_channels"
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android:icon="@mipmap/ic_launcher">
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<activity
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android:name=".MainActivity"
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android:launchMode="singleTop"
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android:theme="@style/LaunchTheme"
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android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
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android:hardwareAccelerated="true"
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android:windowSoftInputMode="adjustResize">
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<!-- Specifies an Android theme to apply to this Activity as soon as
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the Android process has started. This theme is visible to the user
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while the Flutter UI initializes. After that, this theme continues
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to determine the Window background behind the Flutter UI. -->
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<meta-data
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android:name="io.flutter.embedding.android.NormalTheme"
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android:resource="@style/NormalTheme"
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/>
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<!-- Displays an Android View that continues showing the launch screen
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Drawable until Flutter paints its first frame, then this splash
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screen fades out. A splash screen is useful to avoid any visual
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gap between the end of Android's launch screen and the painting of
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Flutter's first frame. -->
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<meta-data
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android:name="io.flutter.embedding.android.SplashScreenDrawable"
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android:resource="@drawable/launch_background"
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/>
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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</intent-filter>
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</activity>
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<!-- Don't delete the meta-data below.
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This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
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<meta-data
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android:name="flutterEmbedding"
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android:value="2" />
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</application>
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</manifest>
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package dev.flutter.platform_channels
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import io.flutter.embedding.android.FlutterActivity
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import io.flutter.embedding.engine.FlutterEngine
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import io.flutter.plugin.common.MethodChannel
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class MainActivity : FlutterActivity() {
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override fun configureFlutterEngine(flutterEngine: FlutterEngine) {
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// Creates a MethodChannel as soon as the FlutterEngine is attached to
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// the Activity, and registers a MethodCallHandler. The Method.setMethodCallHandler
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// is responsible to register a MethodCallHandler to handle the incoming calls.
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// The call parameter of MethodCallHandler has information about the incoming call,
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// like method name, and arguments. The result parameter of MethodCallHandler is
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// responsible to send the results of the call.
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MethodChannel(flutterEngine.dartExecutor, "methodChannelDemo")
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.setMethodCallHandler { call, result ->
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val count: Int? = call.argument<Int>("count")
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if (count == null) {
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result.error("INVALID ARGUMENT", "Value of count cannot be null", null)
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} else {
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when (call.method) {
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"increment" -> result.success(count + 1)
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"decrement" -> result.success(count - 1)
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else -> result.notImplemented()
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}
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}
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}
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:drawable="@android:color/white" />
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<!-- You can insert your own image assets here -->
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<!-- <item>
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<bitmap
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android:gravity="center"
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android:src="@mipmap/launch_image" />
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</item> -->
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</layer-list>
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platform_channels/android/app/src/main/res/values/styles.xml
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platform_channels/android/app/src/main/res/values/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<!-- Theme applied to the Android Window while the process is starting -->
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<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<!-- Show a splash screen on the activity. Automatically removed when
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Flutter draws its first frame -->
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<item name="android:windowBackground">@drawable/launch_background</item>
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</style>
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<!-- Theme applied to the Android Window as soon as the process has started.
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This theme determines the color of the Android Window while your
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Flutter UI initializes, as well as behind your Flutter UI while its
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running.
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This Theme is only used starting with V2 of Flutter's Android embedding. -->
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<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<item name="android:windowBackground">@android:color/white</item>
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</style>
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</resources>
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@@ -0,0 +1,7 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="dev.flutter.platform_channels">
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<!-- Flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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</manifest>
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