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[Gallery] Convert the Makefile to instead use the Dart workflow package Grinder. (#191)
* Replace Makefile with the Dart workflows package Grinder
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@@ -2,29 +2,71 @@
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Flutter Gallery is a resource to help developers evaluate and use Flutter.
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It is a collection of material design widgets, behaviors, and vignettes
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implemented with Flutter. We often get asked how one can see Flutter in
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action, and this gallery demonstrates what Flutter provides and how it
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behaves in the wild.
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implemented with Flutter. We often get asked how one can see Flutter in action,
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and this gallery demonstrates what Flutter provides and how it behaves in the
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wild.
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## Supported Platforms
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The Flutter Gallery application has been built to support multiple platforms. This includes:
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The Flutter Gallery application has been built to support multiple platforms.
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This includes:
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* Android
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* iOS
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* web
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* macOS
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* Linux
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* Windows
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- Android
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- iOS
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- web
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- macOS
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- Linux
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- Windows
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That being said, extra steps must be taken to [enable Desktop support](https://github.com/flutter/flutter/wiki/Desktop-shells#tooling).
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That being said, extra steps must be taken to [enable Desktop support](
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https://github.com/flutter/flutter/wiki/Desktop-shells#tooling). For
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example, to run the macOS app:
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Additionally, the UI adapts between mobile and desktop layouts regardless of the platform it runs on. This is determined based on window size as outlined in [adaptive.dart](gallery/lib/layout/adaptive.dart).
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```
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cd gallery/
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flutter config --enable-macos-desktop
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flutter create --org io.flutter .
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flutter run -d macos
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```
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Additionally, the UI adapts between mobile and desktop layouts regardless of the
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platform it runs on. This is determined based on window size as outlined in
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[adaptive.dart](gallery/lib/layout/adaptive.dart).
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## To include a new splash animation
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1. Convert your animation to a `.gif` file. Ideally, use a background color of `0xFF030303` to ensure the animation blends into the background of the app.
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1. Convert your animation to a `.gif` file.
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Ideally, use a background color of `0xFF030303` to ensure the animation
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blends into the background of the app.
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2. Add your new `.gif` file to the assets directory under `assets/splash_effects`. Ensure the name follows the format `splash_effect_$num.gif`. The number should be the next number after the current largest number in the repository.
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2. Add your new `.gif` file to the assets directory under
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`assets/splash_effects`. Ensure the name follows the format
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`splash_effect_$num.gif`. The number should be the next number after the
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current largest number in the repository.
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3. Update the map `_effectDurations` in [splash.dart](gallery/lib/pages/splash.dart) to include the number of the new `.gif` as well as its estimated duration. The duration is used to determine how long to display the splash animation at launch.
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3. Update the map `_effectDurations` in
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[splash.dart](gallery/lib/pages/splash.dart) to include the number of the
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new `.gif` as well as its estimated duration. The duration is used to
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determine how long to display the splash animation at launch.
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## Generating localized strings and highlighted code segments
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To generate localized strings or highlighted code segments, make sure that you
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have [grinder](https://pub.dev/packages/grinder) installed. You can install it
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by getting the packages in `samples/gallery/gallery/`:
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```
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flutter pub get
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```
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To generate localized strings (see separate [README](gallery/lib/l10n/README.md)
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for more details):
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```
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flutter pub run grinder l10n
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```
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To generate code segments (see separate [README](codeviewer_cli/README.md) for
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more details):
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```
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flutter pub run grinder update-code-segments
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```
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