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Add game_template (#1180)
Adds a template / sample for games built in Flutter, with all the bells and whistles, like ads, in-app purchases, audio, main menu, settings, and so on. Co-authored-by: Parker Lougheed Co-authored-by: Shams Zakhour
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game_template/windows/runner/utils.h
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game_template/windows/runner/utils.h
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#ifndef RUNNER_UTILS_H_
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#define RUNNER_UTILS_H_
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#include <string>
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#include <vector>
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// Creates a console for the process, and redirects stdout and stderr to
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// it for both the runner and the Flutter library.
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void CreateAndAttachConsole();
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// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
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// encoded in UTF-8. Returns an empty std::string on failure.
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std::string Utf8FromUtf16(const wchar_t* utf16_string);
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// Gets the command line arguments passed in as a std::vector<std::string>,
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// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
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std::vector<std::string> GetCommandLineArguments();
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#endif // RUNNER_UTILS_H_
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