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Cupertino gallery app (#2715)
Resolves #2519 Part of the larger effort to bring the samples/repo into a stable and maintainable condition that _also_ remains useful. See: #2409 ## Pre-launch Checklist - [x] I read the [Flutter Style Guide] _recently_, and have followed its advice. - [x] I signed the [CLA]. - [x] I read the [Contributors Guide]. - [x] I have added sample code updates to the [changelog]. - [x] I updated/added relevant documentation (doc comments with `///`).
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cupertino_gallery/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
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cupertino_gallery/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
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{
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"images" : [
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{
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"idiom" : "universal",
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"filename" : "LaunchImage.png",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@2x.png",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@3x.png",
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"scale" : "3x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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cupertino_gallery/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png
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cupertino_gallery/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png
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cupertino_gallery/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png
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cupertino_gallery/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
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cupertino_gallery/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
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# Launch Screen Assets
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You can customize the launch screen with your own desired assets by replacing the image files in this directory.
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You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
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