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This adds a sample Flutter project that demonstrates a soon-to-be-released feature, asset transformation[^1]. [PR for flutter.dev documentation](https://github.com/flutter/website/pull/10471). This feature isn't the easiest to explain using documentation, so I think augmenting that documentation with a sample is appropriate. This sample demonstrates 1) how to use an existing Dart package (that is compatible with the feature) as an asset transformer and 2) how to write a Dart package that is compatible with this feature. This should be clear from the README.md. **Advice for reviewing this PR.** The goal here is that most users that read the documentation and follow the link from there to this sample should be able to figure out what the feature does and how to use it. Try to imagine yourself in this position and follow this story. If the feature is still unclear, then there is probably something we can do to improve this sample or the docs. Said more simply, follow these steps: 1) Start at the new section to be added to Flutter.dev (https://flutter-docs-prod--pr10471-document-asset-transformers-cc21qf01.web.app/ui/assets/assets-and-images#automatic-transformation-of-asset-files-at-build-time). It should naturally link you to the sample project. Start with the README and see if things make sense. ## Pre-launch Checklist - [X] I read the [Flutter Style Guide] _recently_, and have followed its advice. - [X] I signed the [CLA]. - [X] I read the [Contributors Guide]. - [X] I updated/added relevant documentation (doc comments with `///`). - [X] All existing and new tests are passing. If you need help, consider asking for advice on the #hackers-devrel channel on [Discord]. <!-- Links --> [Flutter Style Guide]: https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo [CLA]: https://cla.developers.google.com/ [Discord]: https://github.com/flutter/flutter/wiki/Chat [Contributors Guide]: https://github.com/flutter/samples/blob/main/CONTRIBUTING.md [^1]: If you are super curious about this feature, see [the tracking issue for its implementation](https://github.com/flutter/flutter/issues/143348). --------- Co-authored-by: Eric Windmill <eric@ericwindmill.com>
122 lines
3.0 KiB
Plaintext
122 lines
3.0 KiB
Plaintext
// Microsoft Visual C++ generated resource script.
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//
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#pragma code_page(65001)
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (United States) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""winres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_APP_ICON ICON "resources\\app_icon.ico"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
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#define VERSION_AS_NUMBER FLUTTER_VERSION_MAJOR,FLUTTER_VERSION_MINOR,FLUTTER_VERSION_PATCH,FLUTTER_VERSION_BUILD
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#else
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#define VERSION_AS_NUMBER 1,0,0,0
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#endif
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#if defined(FLUTTER_VERSION)
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#define VERSION_AS_STRING FLUTTER_VERSION
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#else
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#define VERSION_AS_STRING "1.0.0"
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#endif
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION VERSION_AS_NUMBER
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PRODUCTVERSION VERSION_AS_NUMBER
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_APP
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904e4"
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BEGIN
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VALUE "CompanyName", "com.example" "\0"
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VALUE "FileDescription", "asset_transformation" "\0"
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VALUE "FileVersion", VERSION_AS_STRING "\0"
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VALUE "InternalName", "asset_transformation" "\0"
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VALUE "LegalCopyright", "Copyright (C) 2024 com.example. All rights reserved." "\0"
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VALUE "OriginalFilename", "asset_transformation.exe" "\0"
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VALUE "ProductName", "asset_transformation" "\0"
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VALUE "ProductVersion", VERSION_AS_STRING "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1252
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END
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END
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#endif // English (United States) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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