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I got carried away with Gemini and basically rewrote CI and the release process for the new LLM reality. This work was largely completed by Gemini. - Bump all SDK versions to the current beta (3.9.0-0) - Run `flutter channel beta` - Wrote `ci_script.dart` to replace the bash scripts - Converted repository to pub workspace #2499 - Added llm.md and release.md - Added redirect for deprecated Samples Index ## Pre-launch Checklist - [x] I read the [Flutter Style Guide] _recently_, and have followed its advice. - [x] I signed the [CLA]. - [x] I read the [Contributors Guide]. - [x] I have added sample code updates to the [changelog]. - [x] I updated/added relevant documentation (doc comments with `///`).
45 lines
1.5 KiB
YAML
45 lines
1.5 KiB
YAML
name: asset_transformation
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description: "A new Flutter project."
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publish_to: 'none'
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version: 0.1.0
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resolution: workspace
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environment:
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sdk: ^3.9.0-0
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dependencies:
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flutter:
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sdk: flutter
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vector_graphics: ^1.1.11+1
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dev_dependencies:
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analysis_defaults:
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path: ../analysis_defaults
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flutter_test:
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sdk: flutter
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flutter_lints: ^6.0.0
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vector_graphics_compiler: ^1.1.11+1
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grayscale_transformer:
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path: ./grayscale_transformer
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flutter:
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uses-material-design: true
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assets:
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# Here, we specify that assets/colorful.jpg should be transformed using
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# the grayscale_transformer package. If you look at the dev_dependencies
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# section, you'll notice that grayscale_transformer is a local path dependency
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# and thus the full code of the package can be found right here in this project.
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- path: assets/colorful.jpg
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transformers:
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- package: grayscale_transformer
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# Here, we have an SVG image that we want to display in our app. Flutter
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# cannot render SVG images itself, but there are packages that can.
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# The vector_graphics package is one such app that can quickly render SVGs,
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# but only after they have been run through the vector_graphics_compiler
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# package first. Instead of having to do this manually ourselves, we
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# can simply specify vector_graphics_compiler as a transformer on this asset.
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- path: assets/svg.svg
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transformers:
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- package: vector_graphics_compiler
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# Run the application using `flutter run` to see how these assets get rendered.
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