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samples/desktop_photo_search/material/windows/runner/CMakeLists.txt
Brett Morgan 5401bb88b4 Flutter 3.7.0 (#1556)
* Update `simplistic_editor` for Flutter 3.4 beta

* Re-enable beta and master CI

* Disable on master

* Added sample code for using plugins and channels from background isolates.

* goderbauer feedback 1

* goderbauer feedback2

* goderbauer feedback 3

* Add `background_isolate_channels` to CI

* Enable beta CI

* Enable all `stable` CI projects

* `dart fix --apply`

* `print` -> `denugPrint`

* Make deps min version not pinned

* Drop `_isDebug`

* Remove unused import

* `dart format`

* Fixup `linting_tool`

* Fixup `form_app`

* Enable all `master` CI

* Basic fixes

* Patch `simplistic_editor`

* Fix nl at eol

* Comment out `simplistic_editor`

* Incorporating @bleroux's latest changes

* Clean up CI scripts

* Copy `experimental/material_3_demo` to top level

* Update `game_template`

* Update `animations`

* Update `desktop_photo_search`

* Update `flutter_maps_firestore`

* Update `form_app`

* Update `infinite_list`

* Update `isolate_example`

* Update `jsonexample`

* Update `navigation_and_routing`

* Update `place_tracker`

* Update `platform_channels`

* Update `platform_design`

* Update `provider_shopper`

* Fixup `context_menus`

* `dart format`

* Update the main `material_3_demo`

* Make `tool/flutter_ci_script_stable.sh` executable again

Co-authored-by: Bruno Leroux <bruno.leroux@gmail.com>
Co-authored-by: Aaron Clarke <aaclarke@google.com>
2023-01-25 09:08:51 +10:00

41 lines
1.8 KiB
CMake

cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"utils.cpp"
"win32_window.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the build version.
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)