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* Add `simple_shader` * Add NL at EOF * Adopt `analysis_defaults` * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Apply `clang-format` to `shaders/simple.frag` --------- Co-authored-by: Jonah Williams <jonahwilliams@google.com>
24 lines
391 B
JSON
24 lines
391 B
JSON
{
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"images" : [
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{
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"idiom" : "universal",
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"filename" : "LaunchImage.png",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@2x.png",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@3x.png",
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"scale" : "3x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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