mirror of
https://github.com/flutter/samples.git
synced 2025-11-08 22:09:06 +00:00
* Add `simple_shader` * Add NL at EOF * Adopt `analysis_defaults` * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Apply `clang-format` to `shaders/simple.frag` --------- Co-authored-by: Jonah Williams <jonahwilliams@google.com>
10 lines
214 B
Swift
10 lines
214 B
Swift
import Cocoa
|
|
import FlutterMacOS
|
|
|
|
@NSApplicationMain
|
|
class AppDelegate: FlutterAppDelegate {
|
|
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
|
|
return true
|
|
}
|
|
}
|