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samples/next_gen_ui_demo/windows/runner/main.cpp
Brett Morgan aec29f869b Next Gen UI demo (#1778)
First pass at a Next Generation UI demo app. The UI needs work, feedback
gratefully accepted.

## Pre-launch Checklist

- [x] I read the [Flutter Style Guide] _recently_, and have followed its
advice.
- [x] I signed the [CLA].
- [x] I read the [Contributors Guide].
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-devrel
channel on [Discord].

<!-- Links -->
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[CLA]: https://cla.developers.google.com/
[Discord]: https://github.com/flutter/flutter/wiki/Chat
[Contributors Guide]:
https://github.com/flutter/samples/blob/main/CONTRIBUTING.md
2023-05-17 12:45:47 +10:00

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1.2 KiB
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#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.Create(L"next_gen_ui_demo", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}