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samples/asset_transformation/linux/my_application.cc
Andrew Kolos 821422fa25 Add asset transformation sample (#2267)
This adds a sample Flutter project that demonstrates a
soon-to-be-released feature, asset transformation[^1]. [PR for
flutter.dev
documentation](https://github.com/flutter/website/pull/10471).

This feature isn't the easiest to explain using documentation, so I
think augmenting that documentation with a sample is appropriate.

This sample demonstrates 1) how to use an existing Dart package (that is
compatible with the feature) as an asset transformer and 2) how to write
a Dart package that is compatible with this feature. This should be
clear from the README.md.

**Advice for reviewing this PR.** The goal here is that most users that
read the documentation and follow the link from there to this sample
should be able to figure out what the feature does and how to use it.
Try to imagine yourself in this position and follow this story. If the
feature is still unclear, then there is probably something we can do to
improve this sample or the docs. Said more simply, follow these steps:
1) Start at the new section to be added to Flutter.dev
(https://flutter-docs-prod--pr10471-document-asset-transformers-cc21qf01.web.app/ui/assets/assets-and-images#automatic-transformation-of-asset-files-at-build-time).
It should naturally link you to the sample project. Start with the
README and see if things make sense.

## Pre-launch Checklist

- [X] I read the [Flutter Style Guide] _recently_, and have followed its
advice.
- [X] I signed the [CLA].
- [X] I read the [Contributors Guide].
- [X] I updated/added relevant documentation (doc comments with `///`).
- [X] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-devrel
channel on [Discord].

<!-- Links -->
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[CLA]: https://cla.developers.google.com/
[Discord]: https://github.com/flutter/flutter/wiki/Chat
[Contributors Guide]:
https://github.com/flutter/samples/blob/main/CONTRIBUTING.md

[^1]: If you are super curious about this feature, see [the tracking
issue for its
implementation](https://github.com/flutter/flutter/issues/143348).

---------

Co-authored-by: Eric Windmill <eric@ericwindmill.com>
2024-05-14 11:42:21 -04:00

125 lines
4.3 KiB
C++

#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "asset_transformation");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "asset_transformation");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GApplication::startup.
static void my_application_startup(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application startup.
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
}
// Implements GApplication::shutdown.
static void my_application_shutdown(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application shutdown.
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}