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samples/next_gen_ui_demo/assets/shaders/common/common.glsl
Brett Morgan aec29f869b Next Gen UI demo (#1778)
First pass at a Next Generation UI demo app. The UI needs work, feedback
gratefully accepted.

## Pre-launch Checklist

- [x] I read the [Flutter Style Guide] _recently_, and have followed its
advice.
- [x] I signed the [CLA].
- [x] I read the [Contributors Guide].
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-devrel
channel on [Discord].

<!-- Links -->
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[CLA]: https://cla.developers.google.com/
[Discord]: https://github.com/flutter/flutter/wiki/Chat
[Contributors Guide]:
https://github.com/flutter/samples/blob/main/CONTRIBUTING.md
2023-05-17 12:45:47 +10:00

17 lines
448 B
GLSL

// Copyright 2023 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#define M_PI 3.14159265
#define M_INVPI 0.31830989
float hash_1d(float v) {
float u = 50.0 * sin(v * 3000.0);
return 2.0 * fract(2.0 * u * u) - 1.0;
}
float hash_2d(vec2 pos) {
vec2 uv = 50.0 * fract(pos * M_INVPI);
return 2.0 * fract(uv.x * uv.y * (uv.x + uv.y)) - 1.0;
}