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samples/experimental/material_3_demo/windows/runner/main.cpp
Qun Cheng bd00db0ecc New M3 Demo App for Master Channel (#1378)
* Added components

* Added test

* Added README

* Run flutter format

* Added all the updated components and tests

* Added README file

* Update README.md

* Add textfields to M3 demo app

* move textfield to exprerimental/

* Update component_screen_test.dart

* Fixed comment: changed sdk version

* Changed all double quotes to single

* Added trailing comma, changed all private fields to public except private state classes

* Added enum for screen selection

* Removed comment for material_3_demo

* Added experimental m3 demo app to master CI pipeline

* fixed failing tests

* Modified the analysis_options.yaml

* Fixed warning

* Ran flutter format command

Co-authored-by: Qun Cheng <quncheng@google.com>
Co-authored-by: hangyu <108393416+hangyujin@users.noreply.github.com>
2022-08-18 22:38:13 +10:00

44 lines
1.2 KiB
C++

#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.CreateAndShow(L"material_3_demo", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}