mirror of
https://github.com/flutter/samples.git
synced 2025-11-10 06:48:26 +00:00
added Type Jam puzzle app for review (#1554)
* added Type Jam puzzle app for review * pr round 2 prep * updated ci scripts for varfont_shader_puzzle * resolved unused and minor variable naming issues * rotator tiles row and col are final vars now * removed unused import and print from production * made constructors const where needed * pages_flow export refactored to directly come from that file * removed old api commented out section from FragmentShaded * updated pubspec yaml to correct project name * dart min version updated; removed unnecessary commented out dependencies from pubspec.yaml * updated pubspec.yaml min flutter version to ensure FragmentShader support * added/edited comments for explanation, esp on var fonts; removed obsolete comments * trailing newline added to pubspec.yaml eof
This commit is contained in:
@@ -0,0 +1,9 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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export 'wonky_char.dart';
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export 'wonky_anim_palette.dart';
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export 'rotator_puzzle.dart';
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export 'lightboxed_panel.dart';
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export 'fragment_shaded.dart';
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@@ -0,0 +1,271 @@
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// Copyright 2023 The Flutter team. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:ui' as ui;
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import 'package:flutter/material.dart';
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import 'package:flutter/rendering.dart';
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class FragmentShaded extends StatefulWidget {
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final Widget child;
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final String shaderName;
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final int shaderDuration;
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static const int dampenDuration = 1000;
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static final Map<String, ui.FragmentProgram> fragmentPrograms = {};
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static const List<String> fragmentProgramNames = [
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'nothing',
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'bw_split',
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'color_split',
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'row_offset',
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'wavy_circ',
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'wavy',
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'wavy2'
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];
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const FragmentShaded({
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required this.shaderName,
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required this.shaderDuration,
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required this.child,
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super.key,
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});
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@override
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State<FragmentShaded> createState() => FragmentShadedState();
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}
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class FragmentShadedState extends State<FragmentShaded>
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with TickerProviderStateMixin {
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late final AnimationController _controller;
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late final Animation<double> _dampenAnimation;
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late final Animation<double> _dampenCurve;
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late final AnimationController _dampenController;
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late AnimatingSamplerBuilder builder;
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@override
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void initState() {
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super.initState();
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_controller = AnimationController(
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vsync: this,
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duration: Duration(milliseconds: widget.shaderDuration),
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)..repeat(reverse: false);
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_dampenController = AnimationController(
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vsync: this,
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duration: const Duration(milliseconds: FragmentShaded.dampenDuration),
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);
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_dampenCurve = CurvedAnimation(
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parent: _dampenController,
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curve: Curves.easeInOut,
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);
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_dampenAnimation =
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Tween<double>(begin: 1.0, end: 0.0).animate(_dampenCurve);
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initializeFragmentProgramsAndBuilder();
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}
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void initializeFragmentProgramsAndBuilder() async {
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if (FragmentShaded.fragmentPrograms.isEmpty) {
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for (String s in FragmentShaded.fragmentProgramNames) {
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FragmentShaded.fragmentPrograms[s] =
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await ui.FragmentProgram.fromAsset('shaders/$s.frag');
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}
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}
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builder = AnimatingSamplerBuilder(_controller, _dampenAnimation,
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FragmentShaded.fragmentPrograms[widget.shaderName]!.fragmentShader());
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setState(() {});
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}
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@override
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void dispose() {
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_controller.dispose();
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_dampenController.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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if (null == FragmentShaded.fragmentPrograms[widget.shaderName]) {
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setState(() {});
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return const SizedBox(
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width: 0,
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height: 0,
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);
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}
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return Transform.scale(
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scale: 0.5,
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child: ShaderSamplerBuilder(
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builder,
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child: widget.child,
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),
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);
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}
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void startDampening() {
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_dampenController.forward();
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}
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}
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class AnimatingSamplerBuilder extends SamplerBuilder {
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AnimatingSamplerBuilder(
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this.animation, this.dampenAnimation, this.fragmentShader) {
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animation.addListener(notifyListeners);
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dampenAnimation.addListener(notifyListeners);
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}
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final Animation<double> animation;
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final Animation<double> dampenAnimation;
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final ui.FragmentShader fragmentShader;
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@override
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void paint(ui.Image image, Size size, ui.Canvas canvas) {
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// animation
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fragmentShader.setFloat(0, animation.value);
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// width
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fragmentShader.setFloat(1, size.width);
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// height
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fragmentShader.setFloat(2, size.height);
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// dampener
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fragmentShader.setFloat(3, dampenAnimation.value);
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// sampler
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fragmentShader.setImageSampler(0, image);
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canvas.drawRect(Offset.zero & size, Paint()..shader = fragmentShader);
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}
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}
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abstract class SamplerBuilder extends ChangeNotifier {
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void paint(ui.Image image, Size size, ui.Canvas canvas);
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}
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|
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class ShaderSamplerBuilder extends StatelessWidget {
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const ShaderSamplerBuilder(this.builder, {required this.child, super.key});
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|
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final SamplerBuilder builder;
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final Widget child;
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@override
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Widget build(BuildContext context) {
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return RepaintBoundary(
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child: _ShaderSamplerImpl(
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builder,
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child: child,
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));
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}
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}
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class _ShaderSamplerImpl extends SingleChildRenderObjectWidget {
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const _ShaderSamplerImpl(this.builder, {super.child});
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final SamplerBuilder builder;
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@override
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RenderObject createRenderObject(BuildContext context) {
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return _RenderShaderSamplerBuilderWidget(
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devicePixelRatio: MediaQuery.of(context).devicePixelRatio,
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builder: builder,
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||||
);
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}
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@override
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void updateRenderObject(
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BuildContext context, covariant RenderObject renderObject) {
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(renderObject as _RenderShaderSamplerBuilderWidget)
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..devicePixelRatio = MediaQuery.of(context).devicePixelRatio
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..builder = builder;
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}
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}
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// A render object that conditionally converts its child into a [ui.Image]
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// and then paints it in place of the child.
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class _RenderShaderSamplerBuilderWidget extends RenderProxyBox {
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// Create a new [_RenderSnapshotWidget].
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||||
_RenderShaderSamplerBuilderWidget({
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required double devicePixelRatio,
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required SamplerBuilder builder,
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}) : _devicePixelRatio = devicePixelRatio,
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_builder = builder;
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||||
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/// The device pixel ratio used to create the child image.
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double get devicePixelRatio => _devicePixelRatio;
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double _devicePixelRatio;
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set devicePixelRatio(double value) {
|
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if (value == devicePixelRatio) {
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return;
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||||
}
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_devicePixelRatio = value;
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if (_childRaster == null) {
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return;
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||||
} else {
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_childRaster?.dispose();
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_childRaster = null;
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markNeedsPaint();
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||||
}
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||||
}
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||||
|
||||
/// The painter used to paint the child snapshot or child widgets.
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||||
SamplerBuilder get builder => _builder;
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||||
SamplerBuilder _builder;
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set builder(SamplerBuilder value) {
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if (value == builder) {
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||||
return;
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}
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builder.removeListener(markNeedsPaint);
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_builder = value;
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builder.addListener(markNeedsPaint);
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markNeedsPaint();
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}
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ui.Image? _childRaster;
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@override
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||||
void attach(PipelineOwner owner) {
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builder.addListener(markNeedsPaint);
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super.attach(owner);
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||||
}
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||||
|
||||
@override
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||||
void detach() {
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_childRaster?.dispose();
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_childRaster = null;
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||||
builder.removeListener(markNeedsPaint);
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super.detach();
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||||
}
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||||
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||||
@override
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||||
void dispose() {
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builder.removeListener(markNeedsPaint);
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_childRaster?.dispose();
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_childRaster = null;
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||||
super.dispose();
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||||
}
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||||
|
||||
// Paint [child] with this painting context, then convert to a raster and detach all
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||||
// children from this layer.
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ui.Image? _paintAndDetachToImage() {
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final OffsetLayer offsetLayer = OffsetLayer();
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final PaintingContext context =
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PaintingContext(offsetLayer, Offset.zero & size);
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super.paint(context, Offset.zero);
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// This ignore is here because this method is protected by the `PaintingContext`. Adding a new
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// method that performs the work of `_paintAndDetachToImage` would avoid the need for this, but
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// that would conflict with our goals of minimizing painting context.
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// ignore: invalid_use_of_protected_member
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context.stopRecordingIfNeeded();
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||||
final ui.Image image = offsetLayer.toImageSync(Offset.zero & size,
|
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pixelRatio: devicePixelRatio);
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||||
offsetLayer.dispose();
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||||
return image;
|
||||
}
|
||||
|
||||
@override
|
||||
void paint(PaintingContext context, Offset offset) {
|
||||
if (size.isEmpty) {
|
||||
_childRaster?.dispose();
|
||||
_childRaster = null;
|
||||
return;
|
||||
}
|
||||
_childRaster?.dispose();
|
||||
_childRaster = _paintAndDetachToImage();
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||||
builder.paint(_childRaster!, size, context.canvas);
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,141 @@
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||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
import 'package:flutter/material.dart';
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||||
import '../page_content/pages_flow.dart';
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||||
import '../styles.dart';
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||||
|
||||
class LightboxedPanel extends StatefulWidget {
|
||||
final PageConfig pageConfig;
|
||||
final List<Widget> content;
|
||||
final double width = 300;
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||||
final Function? onDismiss;
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||||
final bool fadeOnDismiss;
|
||||
final int? autoDismissAfter;
|
||||
final bool buildButton;
|
||||
final Color lightBoxBgColor;
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||||
final Color cardBgColor;
|
||||
|
||||
const LightboxedPanel({
|
||||
Key? key,
|
||||
required this.pageConfig,
|
||||
required this.content,
|
||||
this.onDismiss,
|
||||
this.fadeOnDismiss = true,
|
||||
this.autoDismissAfter,
|
||||
this.buildButton = true,
|
||||
this.lightBoxBgColor = const Color.fromARGB(200, 255, 255, 255),
|
||||
this.cardBgColor = Colors.white,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<LightboxedPanel> createState() => _LightboxedPanelState();
|
||||
}
|
||||
|
||||
class _LightboxedPanelState extends State<LightboxedPanel> {
|
||||
bool _fading = false;
|
||||
bool _show = true;
|
||||
late int _fadeOutDur = 200;
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||||
|
||||
@override
|
||||
void initState() {
|
||||
_fadeOutDur = widget.fadeOnDismiss ? _fadeOutDur : 0;
|
||||
if (null != widget.autoDismissAfter) {
|
||||
_fadeOutDur = 0;
|
||||
Future.delayed(
|
||||
Duration(milliseconds: widget.autoDismissAfter!),
|
||||
handleDismiss,
|
||||
);
|
||||
}
|
||||
super.initState();
|
||||
}
|
||||
|
||||
void handleDismiss() {
|
||||
if (widget.fadeOnDismiss) {
|
||||
setState(() {
|
||||
_fading = true;
|
||||
});
|
||||
}
|
||||
Future.delayed(Duration(milliseconds: _fadeOutDur), () {
|
||||
setState(() {
|
||||
if (widget.fadeOnDismiss) {
|
||||
_show = false;
|
||||
}
|
||||
if (null != widget.onDismiss) {
|
||||
widget.onDismiss!();
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
List<Widget> buttonComponents() {
|
||||
return [
|
||||
Column(
|
||||
children: [
|
||||
const SizedBox(
|
||||
height: 8,
|
||||
),
|
||||
TextButton(
|
||||
onPressed: handleDismiss,
|
||||
style: ButtonStyles.style(),
|
||||
child: Text(
|
||||
'OK',
|
||||
style: TextStyles.bodyStyle()
|
||||
.copyWith(color: Colors.white, height: 1.2),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
];
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
if (_show) {
|
||||
return AnimatedOpacity(
|
||||
opacity: _fading ? 0 : 1,
|
||||
curve: Curves.easeOut,
|
||||
duration: Duration(milliseconds: _fadeOutDur),
|
||||
child: DecoratedBox(
|
||||
decoration: BoxDecoration(color: widget.lightBoxBgColor),
|
||||
child: Center(
|
||||
child: SizedBox(
|
||||
width: widget.width,
|
||||
child: DecoratedBox(
|
||||
decoration: BoxDecoration(
|
||||
color: widget.cardBgColor,
|
||||
border: Border.all(
|
||||
color: const Color.fromARGB(255, 200, 200, 200),
|
||||
width: 1.0,
|
||||
),
|
||||
boxShadow: const [
|
||||
BoxShadow(
|
||||
color: Color.fromARGB(30, 0, 0, 0),
|
||||
offset: Offset.zero,
|
||||
blurRadius: 4.0,
|
||||
spreadRadius: 2.0),
|
||||
],
|
||||
borderRadius: const BorderRadius.all(Radius.circular(10.0)),
|
||||
),
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.all(20.0),
|
||||
child: Column(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
crossAxisAlignment: CrossAxisAlignment.stretch,
|
||||
children: widget.content +
|
||||
(widget.buildButton ? buttonComponents() : []),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
return const SizedBox(
|
||||
width: 0,
|
||||
height: 0,
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,428 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
import 'dart:math';
|
||||
import 'package:flutter/rendering.dart';
|
||||
import 'components.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'dart:ui' as ui;
|
||||
import '../model/puzzle_model.dart';
|
||||
import '../page_content/pages_flow.dart';
|
||||
|
||||
class RotatorPuzzle extends StatefulWidget {
|
||||
final PageConfig pageConfig;
|
||||
final int numTiles;
|
||||
final int puzzleNum;
|
||||
final String shaderKey;
|
||||
final int shaderDuration;
|
||||
|
||||
final String tileShadedString;
|
||||
final double tileShadedStringSize;
|
||||
final EdgeInsets tileShadedStringPadding;
|
||||
final int tileShadedStringAnimDuration;
|
||||
final List<WonkyAnimSetting> tileShadedStringAnimSettings;
|
||||
final double tileScaleModifier;
|
||||
|
||||
const RotatorPuzzle({
|
||||
Key? key,
|
||||
required this.pageConfig,
|
||||
required this.numTiles,
|
||||
required this.puzzleNum,
|
||||
required this.shaderKey,
|
||||
required this.shaderDuration,
|
||||
required this.tileShadedString,
|
||||
required this.tileShadedStringSize,
|
||||
required this.tileShadedStringPadding,
|
||||
required this.tileShadedStringAnimDuration,
|
||||
this.tileShadedStringAnimSettings = const [],
|
||||
this.tileScaleModifier = 1.0,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<RotatorPuzzle> createState() => RotatorPuzzleState();
|
||||
}
|
||||
|
||||
class RotatorPuzzleState extends State<RotatorPuzzle>
|
||||
with TickerProviderStateMixin {
|
||||
late PuzzleModel puzzleModel;
|
||||
bool solved = false;
|
||||
late final AnimationController animationController = AnimationController(
|
||||
vsync: this,
|
||||
duration: const Duration(milliseconds: 1000),
|
||||
);
|
||||
late final CurvedAnimation animationCurve = CurvedAnimation(
|
||||
parent: animationController,
|
||||
curve: const Interval(
|
||||
0.2,
|
||||
0.45,
|
||||
curve: Curves.easeOut,
|
||||
),
|
||||
);
|
||||
late Animation<double> opacAnimation =
|
||||
Tween<double>(begin: 0.4, end: 1.0).animate(animationCurve)
|
||||
..addListener(() {
|
||||
setState(() {});
|
||||
});
|
||||
|
||||
List<GlobalKey<RotatorPuzzleTileState>> tileKeys = [];
|
||||
GlobalKey<FragmentShadedState> shadedWidgetStackHackStateKey = GlobalKey();
|
||||
GlobalKey shadedWidgetRepaintBoundaryKey = GlobalKey();
|
||||
GlobalKey<WonkyCharState> tileBgWonkyCharKey = GlobalKey();
|
||||
ui.Image? shadedImg;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
for (int i = 0; i < widget.numTiles; i++) {
|
||||
tileKeys.add(GlobalKey<RotatorPuzzleTileState>());
|
||||
}
|
||||
puzzleModel = PuzzleModel(
|
||||
dim: widget.numTiles,
|
||||
); //TODO check if correct; correlate dim and numTiles; probably get rid of numTiles
|
||||
generateTiles();
|
||||
shuffle();
|
||||
super.initState();
|
||||
}
|
||||
|
||||
List<RotatorPuzzleTile> generateTiles() {
|
||||
// TODO move to build?
|
||||
List<RotatorPuzzleTile> tiles = [];
|
||||
int dim = sqrt(widget.numTiles).round();
|
||||
for (int i = 0; i < widget.numTiles; i++) {
|
||||
RotatorPuzzleTile tile = RotatorPuzzleTile(
|
||||
key: tileKeys[i],
|
||||
tileID: i,
|
||||
row: (i / dim).floor(),
|
||||
col: i % dim,
|
||||
parentState: this,
|
||||
shaderKey: widget.shaderKey,
|
||||
shaderDuration: widget.shaderDuration,
|
||||
tileShadedString: widget.tileShadedString,
|
||||
tileShadedStringSize: widget.tileShadedStringSize,
|
||||
tileShadedStringPadding: widget.tileShadedStringPadding,
|
||||
animationSettings: widget.tileShadedStringAnimSettings,
|
||||
tileShadedStringAnimDuration: widget.tileShadedStringAnimDuration,
|
||||
tileScaleModifier: widget.tileScaleModifier,
|
||||
);
|
||||
tiles.add(tile);
|
||||
}
|
||||
return tiles;
|
||||
}
|
||||
|
||||
void handlePointerDown({required int tileID}) {
|
||||
puzzleModel.rotateTile(tileID);
|
||||
if (puzzleModel.allRotationsCorrect()) {
|
||||
handleSolved();
|
||||
}
|
||||
}
|
||||
|
||||
void handleSolved() {
|
||||
animationController.addStatusListener((status) {
|
||||
solved = true;
|
||||
for (GlobalKey<RotatorPuzzleTileState> k in tileKeys) {
|
||||
if (null != k.currentState && k.currentState!.mounted) {
|
||||
startDampening();
|
||||
tileBgWonkyCharKey.currentState!.stopAnimation();
|
||||
}
|
||||
}
|
||||
if (status == AnimationStatus.completed) {
|
||||
Future.delayed(
|
||||
const Duration(milliseconds: FragmentShaded.dampenDuration + 250),
|
||||
() {
|
||||
widget.pageConfig.pageController.nextPage(
|
||||
duration:
|
||||
const Duration(milliseconds: PagesFlow.pageScrollDuration),
|
||||
curve: Curves.easeOut,
|
||||
);
|
||||
});
|
||||
}
|
||||
});
|
||||
animationController.forward();
|
||||
}
|
||||
|
||||
void shuffle() {
|
||||
Random rng = Random(0xC00010FF);
|
||||
for (int i = 0; i < widget.numTiles; i++) {
|
||||
int rando = rng.nextInt(3);
|
||||
puzzleModel.setTileStatus(i, rando);
|
||||
if (puzzleModel.allRotationsCorrect()) {
|
||||
// fallback to prevent starting on solved puzzle
|
||||
puzzleModel.setTileStatus(0, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
double tileSize() {
|
||||
return widget.pageConfig.puzzleSize / sqrt(widget.numTiles);
|
||||
}
|
||||
|
||||
List<double> tileCoords({required int row, required int col}) {
|
||||
return <double>[col * tileSize(), row * tileSize()];
|
||||
}
|
||||
|
||||
void setImageFromRepaintBoundary(GlobalKey which) {
|
||||
final BuildContext? context = which.currentContext;
|
||||
if (null != context) {
|
||||
final RenderRepaintBoundary boundary =
|
||||
context.findRenderObject()! as RenderRepaintBoundary;
|
||||
final ui.Image img = boundary.toImageSync();
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
shadedImg = img;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void startDampening() {
|
||||
if (null != shadedWidgetStackHackStateKey.currentState &&
|
||||
shadedWidgetStackHackStateKey.currentState!.mounted) {
|
||||
shadedWidgetStackHackStateKey.currentState!.startDampening();
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
// TODO fix widget implementation to remove the need for this hack
|
||||
// to force a setState rebuild
|
||||
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||||
if (mounted) {
|
||||
setState(() {});
|
||||
}
|
||||
});
|
||||
// end hack ----------------
|
||||
setImageFromRepaintBoundary(shadedWidgetRepaintBoundaryKey);
|
||||
return Center(
|
||||
child: SizedBox(
|
||||
width: widget.pageConfig.puzzleSize,
|
||||
height: widget.pageConfig.puzzleSize,
|
||||
child: Opacity(
|
||||
opacity: opacAnimation.value,
|
||||
child: Stack(
|
||||
children: <Widget>[
|
||||
Positioned(
|
||||
left: -9999,
|
||||
top: -9999,
|
||||
child: RepaintBoundary(
|
||||
key: shadedWidgetRepaintBoundaryKey,
|
||||
child: SizedBox(
|
||||
width: widget.pageConfig.puzzleSize * 4,
|
||||
height: widget.pageConfig.puzzleSize * 4,
|
||||
child: Center(
|
||||
child: FragmentShaded(
|
||||
key: shadedWidgetStackHackStateKey,
|
||||
shaderName: widget.shaderKey,
|
||||
shaderDuration: widget.shaderDuration,
|
||||
child: Padding(
|
||||
padding: widget.tileShadedStringPadding,
|
||||
child: WonkyChar(
|
||||
key: tileBgWonkyCharKey,
|
||||
text: widget.tileShadedString,
|
||||
size: widget.tileShadedStringSize,
|
||||
animDurationMillis:
|
||||
widget.tileShadedStringAnimDuration,
|
||||
animationSettings:
|
||||
widget.tileShadedStringAnimSettings,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
] +
|
||||
generateTiles(),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
class RotatorPuzzleTile extends StatefulWidget {
|
||||
final int tileID;
|
||||
final RotatorPuzzleState parentState;
|
||||
final String shaderKey;
|
||||
final int shaderDuration;
|
||||
final String tileShadedString;
|
||||
final double tileShadedStringSize;
|
||||
final EdgeInsets tileShadedStringPadding;
|
||||
final int tileShadedStringAnimDuration;
|
||||
final List<WonkyAnimSetting> animationSettings;
|
||||
final double tileScaleModifier;
|
||||
|
||||
// TODO get row/col out into model
|
||||
final int row;
|
||||
final int col;
|
||||
|
||||
RotatorPuzzleTile({
|
||||
Key? key,
|
||||
required this.tileID,
|
||||
required this.row,
|
||||
required this.col,
|
||||
required this.parentState,
|
||||
required this.shaderKey,
|
||||
required this.shaderDuration,
|
||||
required this.tileShadedString,
|
||||
required this.tileShadedStringSize,
|
||||
required this.tileShadedStringPadding,
|
||||
required this.animationSettings,
|
||||
required this.tileShadedStringAnimDuration,
|
||||
required this.tileScaleModifier,
|
||||
}) : super(key: key);
|
||||
|
||||
final State<RotatorPuzzleTile> tileState = RotatorPuzzleTileState();
|
||||
|
||||
@override
|
||||
State<RotatorPuzzleTile> createState() => RotatorPuzzleTileState();
|
||||
}
|
||||
|
||||
class RotatorPuzzleTileState extends State<RotatorPuzzleTile>
|
||||
with TickerProviderStateMixin {
|
||||
double touchedOpac = 0.0;
|
||||
Duration touchedOpacDur = const Duration(milliseconds: 50);
|
||||
late final AnimationController animationController = AnimationController(
|
||||
vsync: this,
|
||||
duration: const Duration(
|
||||
milliseconds: 100,
|
||||
),
|
||||
);
|
||||
late final CurvedAnimation animationCurve = CurvedAnimation(
|
||||
parent: animationController,
|
||||
curve: Curves.easeOut,
|
||||
);
|
||||
late Animation<double> animation;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
animation = Tween<double>(
|
||||
// initialize animation to starting point
|
||||
begin: currentStatus() * pi * 0.5,
|
||||
end: currentStatus() * pi * 0.5,
|
||||
).animate(animationController);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
// TODO fix widget implementation to remove the need for this hack
|
||||
// to force a setState rebuild
|
||||
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||||
if (mounted) {
|
||||
setState(() {});
|
||||
}
|
||||
});
|
||||
// end hack ------------------------------
|
||||
List<double> coords =
|
||||
widget.parentState.tileCoords(row: widget.row, col: widget.col);
|
||||
double zeroPoint = widget.parentState.widget.pageConfig.puzzleSize * .5 -
|
||||
widget.parentState.tileSize() * 0.5;
|
||||
|
||||
return Stack(
|
||||
children: [
|
||||
Stack(
|
||||
children: [
|
||||
Positioned(
|
||||
left: coords[0],
|
||||
top: coords[1],
|
||||
child: Transform(
|
||||
transform: Matrix4.rotationZ(animation.value),
|
||||
alignment: Alignment.center,
|
||||
child: GestureDetector(
|
||||
onTap: handlePointerDown,
|
||||
child: ClipRect(
|
||||
child: SizedBox(
|
||||
width: widget.parentState.tileSize(),
|
||||
height: widget.parentState.tileSize(),
|
||||
child: OverflowBox(
|
||||
maxHeight:
|
||||
widget.parentState.widget.pageConfig.puzzleSize,
|
||||
maxWidth:
|
||||
widget.parentState.widget.pageConfig.puzzleSize,
|
||||
child: Transform.translate(
|
||||
offset: Offset(
|
||||
zeroPoint -
|
||||
widget.col * widget.parentState.tileSize(),
|
||||
zeroPoint -
|
||||
widget.row * widget.parentState.tileSize(),
|
||||
),
|
||||
child: SizedBox(
|
||||
width:
|
||||
widget.parentState.widget.pageConfig.puzzleSize,
|
||||
height:
|
||||
widget.parentState.widget.pageConfig.puzzleSize,
|
||||
child: Transform.scale(
|
||||
scale: widget.tileScaleModifier,
|
||||
child: RawImage(
|
||||
image: widget.parentState.shadedImg,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
// puzzle tile overlay fades in/out on tap, to indicate touched tile
|
||||
Positioned(
|
||||
left: coords[0],
|
||||
top: coords[1],
|
||||
child: IgnorePointer(
|
||||
child: AnimatedOpacity(
|
||||
opacity: touchedOpac,
|
||||
duration: touchedOpacDur,
|
||||
onEnd: () {
|
||||
if (touchedOpac == 1.0) {
|
||||
touchedOpac = 0.0;
|
||||
touchedOpacDur = const Duration(milliseconds: 300);
|
||||
setState(() {});
|
||||
}
|
||||
},
|
||||
child: DecoratedBox(
|
||||
decoration: const BoxDecoration(
|
||||
color: Color.fromARGB(120, 0, 0, 0)),
|
||||
child: SizedBox(
|
||||
width: widget.parentState.tileSize(),
|
||||
height: widget.parentState.tileSize(),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
void handlePointerDown() {
|
||||
if (!widget.parentState.solved) {
|
||||
int oldStatus = currentStatus();
|
||||
widget.parentState.handlePointerDown(tileID: widget.tileID);
|
||||
touchedOpac = 1.0;
|
||||
touchedOpacDur = const Duration(milliseconds: 100);
|
||||
rotateTile(oldStatus: oldStatus);
|
||||
setState(() {});
|
||||
}
|
||||
}
|
||||
|
||||
int currentStatus() {
|
||||
return widget.parentState.puzzleModel.getTileStatus(widget.tileID);
|
||||
}
|
||||
|
||||
void rotateTile({required int oldStatus}) {
|
||||
animation = Tween<double>(
|
||||
begin: oldStatus * pi * 0.5,
|
||||
end: currentStatus() * pi * 0.5,
|
||||
).animate(animationController)
|
||||
..addListener(() {
|
||||
setState(() {});
|
||||
});
|
||||
animationController.reset();
|
||||
animationController.forward();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,334 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
import 'dart:math';
|
||||
import 'package:flutter/material.dart';
|
||||
import '../components/components.dart';
|
||||
|
||||
// WonkyAnimPalette class is meant to be used with WonkyChar
|
||||
// to create animations based on variable font settings (aka 'axes'),
|
||||
// and a few basic settings like scale, rotation, etc.
|
||||
// The choice of variable font axes to implement in this class and
|
||||
// default min/max values for variable font axes are hard-coded
|
||||
// for Amstelvar font, packaged and used in this project.
|
||||
// Other variable fonts will have different available axes and min/max values.
|
||||
//
|
||||
// See articles on variable fonts at https://fonts.google.com/knowledge/topics/variable_fonts
|
||||
// See a list of variable fonts in the Google Fonts lineup, along with
|
||||
// an enumeration of variable font axes at https://fonts.google.com/variablefonts
|
||||
|
||||
class WonkyAnimPalette {
|
||||
const WonkyAnimPalette({
|
||||
Key? key,
|
||||
});
|
||||
static const Curve defaultCurve = Curves.easeInOut;
|
||||
|
||||
// basic (settings unrelated to variable font)
|
||||
static WonkyAnimSetting scale({
|
||||
double from = 1,
|
||||
double to = 2,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'basic',
|
||||
property: 'scale',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting offsetX({
|
||||
double from = -50,
|
||||
double to = 50,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'basic',
|
||||
property: 'offsetX',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting offsetY({
|
||||
double from = -50,
|
||||
double to = 50,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'basic',
|
||||
property: 'offsetY',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting rotation({
|
||||
double from = -pi,
|
||||
double to = pi,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'basic',
|
||||
property: 'rotation',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting color({
|
||||
Color from = Colors.blue,
|
||||
Color to = Colors.red,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'basic',
|
||||
property: 'color',
|
||||
fromTo: RangeColor(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
// font variants (variable font settings)
|
||||
static WonkyAnimSetting opticalSize({
|
||||
double from = 8,
|
||||
double to = 144,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'opsz',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting weight({
|
||||
double from = 100,
|
||||
double to = 1000,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'wght',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting grade({
|
||||
double from = -300,
|
||||
double to = 500,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'GRAD',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting slant({
|
||||
double from = -10,
|
||||
double to = 0,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'slnt',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting width({
|
||||
double from = 50,
|
||||
double to = 125,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'wdth',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting thickStroke({
|
||||
double from = 18,
|
||||
double to = 263,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'XOPQ',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting thinStroke({
|
||||
double from = 15,
|
||||
double to = 132,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'YOPQ',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting counterWd({
|
||||
double from = 324,
|
||||
double to = 640,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'XTRA',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting upperCaseHt({
|
||||
double from = 500,
|
||||
double to = 1000,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'YTUC',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting lowerCaseHt({
|
||||
double from = 420,
|
||||
double to = 570,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'YTLC',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting ascenderHt({
|
||||
double from = 500,
|
||||
double to = 983,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'YTAS',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting descenderDepth({
|
||||
double from = -500,
|
||||
double to = -138,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'YTDE',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
|
||||
static WonkyAnimSetting figureHt({
|
||||
double from = 425,
|
||||
double to = 1000,
|
||||
double startAt = 0,
|
||||
double endAt = 1,
|
||||
Curve curve = defaultCurve,
|
||||
}) {
|
||||
return WonkyAnimSetting(
|
||||
type: 'fv',
|
||||
property: 'YTFI',
|
||||
fromTo: RangeDbl(from: from, to: to),
|
||||
startAt: startAt,
|
||||
endAt: endAt,
|
||||
curve: curve,
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,225 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'dart:ui';
|
||||
import 'package:flutter/foundation.dart' show kDebugMode;
|
||||
|
||||
class WonkyChar extends StatefulWidget {
|
||||
final String text;
|
||||
final double size;
|
||||
final double baseRotation;
|
||||
final int animDurationMillis;
|
||||
final List<WonkyAnimSetting> animationSettings;
|
||||
const WonkyChar({
|
||||
Key? key,
|
||||
required this.text,
|
||||
required this.size,
|
||||
this.baseRotation = 0,
|
||||
this.animDurationMillis = 1000,
|
||||
this.animationSettings = const <WonkyAnimSetting>[],
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<WonkyChar> createState() => WonkyCharState();
|
||||
}
|
||||
|
||||
class WonkyCharState extends State<WonkyChar>
|
||||
with SingleTickerProviderStateMixin {
|
||||
bool loopingAnimation = true;
|
||||
late AnimationController _animController;
|
||||
final List<Animation<double>> _curves = [];
|
||||
late final List<Animation> _fvAnimations = [];
|
||||
final List<String> _fvAxes = [];
|
||||
// default curve and animations in case user sets nothing for them
|
||||
late final defaultCurve = CurvedAnimation(
|
||||
parent: _animController,
|
||||
curve: const Interval(0, 1, curve: Curves.linear));
|
||||
late Animation _scaleAnimation =
|
||||
Tween<double>(begin: 1, end: 1).animate(defaultCurve);
|
||||
late Animation _offsetXAnimation =
|
||||
Tween<double>(begin: 0, end: 0).animate(defaultCurve);
|
||||
late Animation _offsetYAnimation =
|
||||
Tween<double>(begin: 0, end: 0).animate(defaultCurve);
|
||||
late Animation _rotationAnimation =
|
||||
Tween<double>(begin: 0, end: 0).animate(defaultCurve);
|
||||
late Animation _colorAnimation =
|
||||
ColorTween(begin: Colors.black, end: Colors.black).animate(defaultCurve);
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
initAnimations(widget.animationSettings);
|
||||
_animController
|
||||
..addListener(() {
|
||||
setState(() {});
|
||||
})
|
||||
..addStatusListener((status) {
|
||||
if (status == AnimationStatus.completed && loopingAnimation) {
|
||||
_animController.reverse();
|
||||
} else if (status == AnimationStatus.dismissed && loopingAnimation) {
|
||||
_animController.forward();
|
||||
}
|
||||
});
|
||||
_animController.forward();
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_animController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
void stopAnimation() {
|
||||
_animController.stop();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
List<FontVariation> fontVariations = [];
|
||||
for (int i = 0; i < _fvAxes.length; i++) {
|
||||
fontVariations.add(FontVariation(_fvAxes[i], _fvAnimations[i].value));
|
||||
}
|
||||
return Transform(
|
||||
alignment: Alignment.center,
|
||||
transform: Matrix4.translationValues(
|
||||
_offsetXAnimation.value, _offsetYAnimation.value, 0)
|
||||
..scale(_scaleAnimation.value)
|
||||
..rotateZ(widget.baseRotation + _rotationAnimation.value),
|
||||
child: IgnorePointer(
|
||||
child: Text(
|
||||
widget.text,
|
||||
textAlign: TextAlign.center,
|
||||
style: TextStyle(
|
||||
color: _colorAnimation.value,
|
||||
fontFamily: 'Amstelvar',
|
||||
fontSize: widget.size,
|
||||
fontVariations: fontVariations,
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void initAnimations(List<WonkyAnimSetting> settings) {
|
||||
_animController = AnimationController(
|
||||
vsync: this,
|
||||
duration: Duration(milliseconds: widget.animDurationMillis),
|
||||
);
|
||||
for (WonkyAnimSetting s in settings) {
|
||||
final curve = CurvedAnimation(
|
||||
parent: _animController,
|
||||
curve: Interval(s.startAt, s.endAt, curve: s.curve),
|
||||
);
|
||||
late Animation animation;
|
||||
if (s.property == 'color') {
|
||||
animation =
|
||||
ColorTween(begin: s.fromTo.fromValue(), end: s.fromTo.toValue())
|
||||
.animate(curve);
|
||||
} else {
|
||||
animation =
|
||||
Tween<double>(begin: s.fromTo.fromValue(), end: s.fromTo.toValue())
|
||||
.animate(curve);
|
||||
}
|
||||
if (s.type == 'fv') {
|
||||
_fvAxes.add(s.property);
|
||||
_fvAnimations.add(animation);
|
||||
} else if (s.type == 'basic') {
|
||||
switch (s.property) {
|
||||
case 'scale':
|
||||
{
|
||||
_scaleAnimation = animation;
|
||||
}
|
||||
break;
|
||||
case 'rotation':
|
||||
{
|
||||
_rotationAnimation = animation;
|
||||
}
|
||||
break;
|
||||
case 'offsetX':
|
||||
{
|
||||
_offsetXAnimation = animation;
|
||||
}
|
||||
break;
|
||||
case 'offsetY':
|
||||
{
|
||||
_offsetYAnimation = animation;
|
||||
}
|
||||
break;
|
||||
case 'color':
|
||||
{
|
||||
_colorAnimation = animation;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
if (kDebugMode) {
|
||||
print(
|
||||
'**ERROR** unrecognized property to animate: ${s.property}');
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
// save refs to all curves just to persist in mem, don't need to touch them again
|
||||
_curves.add(curve);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
abstract class WCRange {
|
||||
WCRange();
|
||||
fromValue() {}
|
||||
toValue() {}
|
||||
}
|
||||
|
||||
class RangeColor implements WCRange {
|
||||
Color from;
|
||||
Color to;
|
||||
RangeColor({required this.from, required this.to});
|
||||
@override
|
||||
Color fromValue() {
|
||||
return from;
|
||||
}
|
||||
|
||||
@override
|
||||
Color toValue() {
|
||||
return to;
|
||||
}
|
||||
}
|
||||
|
||||
class RangeDbl implements WCRange {
|
||||
double from;
|
||||
double to;
|
||||
|
||||
RangeDbl({required this.from, required this.to});
|
||||
|
||||
@override
|
||||
double fromValue() {
|
||||
return from;
|
||||
}
|
||||
|
||||
@override
|
||||
double toValue() {
|
||||
return to;
|
||||
}
|
||||
}
|
||||
|
||||
class WonkyAnimSetting {
|
||||
// just the animation
|
||||
String type; // 'fv' for fontVariation, 'basic' for everything else
|
||||
String property; //font variation axis, or 'size'/'rotation'/etc.
|
||||
WCRange fromTo;
|
||||
double startAt; // 0 to 1 rel to controller
|
||||
double endAt; // same as start
|
||||
Curve curve;
|
||||
WonkyAnimSetting({
|
||||
required this.type,
|
||||
required this.property,
|
||||
required this.fromTo,
|
||||
required this.startAt,
|
||||
required this.endAt,
|
||||
required this.curve,
|
||||
});
|
||||
}
|
||||
28
experimental/varfont_shader_puzzle/lib/main.dart
Normal file
28
experimental/varfont_shader_puzzle/lib/main.dart
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import 'package:flutter/material.dart';
|
||||
import '../page_content/pages_flow.dart';
|
||||
|
||||
void main() {
|
||||
runApp(const TypePuzzle());
|
||||
}
|
||||
|
||||
class TypePuzzle extends StatelessWidget {
|
||||
const TypePuzzle({super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
debugShowCheckedModeBanner: false,
|
||||
title: 'Type Jam',
|
||||
theme: ThemeData(
|
||||
primarySwatch: Colors.grey,
|
||||
),
|
||||
home: const Scaffold(
|
||||
appBar: null,
|
||||
body: PagesFlow(),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
class PuzzleModel {
|
||||
final int dim; // num tiles in any one dir; dim x dim board
|
||||
|
||||
// 2d array like a board
|
||||
// x is the tileID and its position in the array mirrors the board
|
||||
List<List<int>> positions = [<int>[]];
|
||||
|
||||
// rotation states, where index == tileID
|
||||
// x is num of CCW rotations off from correct (x % 4 == 0 indicates correct)
|
||||
List<int> status = [];
|
||||
|
||||
PuzzleModel({required this.dim}) {
|
||||
for (int i = 0; i < dim; i++) {
|
||||
if (positions[positions.length - 1].length == dim) {
|
||||
positions.add(<int>[]);
|
||||
}
|
||||
positions[positions.length - 1].add(i);
|
||||
status.add(0);
|
||||
}
|
||||
}
|
||||
|
||||
bool allRotationsCorrect() {
|
||||
for (int i = 0; i < status.length; i++) {
|
||||
if (status[i] % 4 != 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void setTileStatus(int tileID, int newStatus) {
|
||||
status[tileID] = newStatus;
|
||||
}
|
||||
|
||||
int getTileStatus(int tileID) {
|
||||
return status[tileID];
|
||||
}
|
||||
|
||||
void rotateTile(int tileID) {
|
||||
status[tileID]--;
|
||||
}
|
||||
|
||||
int getRotationOfTile(int tileID) {
|
||||
return status[tileID];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,222 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
import '../components/components.dart';
|
||||
import '../page_content/pages_flow.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'dart:math';
|
||||
import '../styles.dart';
|
||||
|
||||
class PageAscenderDescender extends SinglePage {
|
||||
const PageAscenderDescender({
|
||||
Key? key,
|
||||
required super.pageConfig,
|
||||
}) : super(
|
||||
key: key,
|
||||
);
|
||||
@override
|
||||
State<SinglePage> createState() => _PageAscenderDescenderState();
|
||||
}
|
||||
|
||||
class _PageAscenderDescenderState extends SinglePageState {
|
||||
@override
|
||||
Widget createTopicIntro() {
|
||||
return LightboxedPanel(
|
||||
pageConfig: widget.pageConfig,
|
||||
content: [
|
||||
Text(
|
||||
'Ascenders & Descenders'.toUpperCase(),
|
||||
style: TextStyles.headlineStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
Text(
|
||||
'Fonts can also vary based on their '
|
||||
'individual pieces, like the ascenders (the parts that '
|
||||
'extend upward) and the descenders (which extend downward)! '
|
||||
'Piece this letter together and lock in its '
|
||||
'wobbly ascenders and descenders!',
|
||||
style: TextStyles.bodyStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
List<Widget> buildWonkyChars() {
|
||||
return <Widget>[
|
||||
Positioned(
|
||||
left: widget.pageConfig.wonkyCharLargeSize * 0.08,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * -0.1,
|
||||
child: WonkyChar(
|
||||
text: 'l',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: 0.15 * pi,
|
||||
animDurationMillis: 3200,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.ascenderHt(
|
||||
from: 500,
|
||||
to: 983,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.34,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * 0.12,
|
||||
child: WonkyChar(
|
||||
text: 'g',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.12 * pi,
|
||||
animDurationMillis: 3200,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
WonkyAnimPalette.descenderDepth(
|
||||
from: -500,
|
||||
to: -138,
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
right: widget.pageConfig.wonkyCharLargeSize * -0.1,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * -0.5,
|
||||
child: WonkyChar(
|
||||
text: 'q',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: 0.15 * pi,
|
||||
animDurationMillis: 5000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.descenderDepth(
|
||||
from: -240,
|
||||
to: -440,
|
||||
startAt: 0.3,
|
||||
endAt: 0.7,
|
||||
curve: Curves.bounceOut,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
// lower half --------------------------------------
|
||||
Positioned(
|
||||
left: widget.pageConfig.wonkyCharSmallSize * 0.1,
|
||||
bottom: widget.pageConfig.wonkyCharSmallSize * -0.34,
|
||||
child: WonkyChar(
|
||||
text: 'f',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 12000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.ascenderHt(
|
||||
from: 600,
|
||||
to: 980,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.17,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * 0.5,
|
||||
child: WonkyChar(
|
||||
text: 'p',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 3000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.descenderDepth(
|
||||
from: -390,
|
||||
to: -220,
|
||||
curve: Curves.linear,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.4,
|
||||
bottom: widget.pageConfig.wonkyCharSmallSize * 0.25,
|
||||
child: WonkyChar(
|
||||
text: 'k',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 3000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.ascenderHt(
|
||||
from: 600,
|
||||
to: 840,
|
||||
curve: Curves.linear,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
right: widget.pageConfig.wonkyCharLargeSize * 0.05,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * -0.04,
|
||||
child: WonkyChar(
|
||||
text: 'j',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: 0.2 * pi,
|
||||
animDurationMillis: 5000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.descenderDepth(
|
||||
from: -200,
|
||||
to: -500,
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
];
|
||||
}
|
||||
|
||||
@override
|
||||
Widget createPuzzle() {
|
||||
return RotatorPuzzle(
|
||||
pageConfig: widget.pageConfig,
|
||||
numTiles: 9,
|
||||
puzzleNum: 3,
|
||||
shaderKey: 'row_offset',
|
||||
shaderDuration: 2000,
|
||||
tileShadedString: 'fyd',
|
||||
tileShadedStringPadding: EdgeInsets.only(
|
||||
top: 0.233 * widget.pageConfig.puzzleSize,
|
||||
bottom: 0,
|
||||
left: 0.465 * widget.pageConfig.puzzleSize,
|
||||
right: 0.465 * widget.pageConfig.puzzleSize),
|
||||
tileShadedStringSize: 1.86 * widget.pageConfig.puzzleSize,
|
||||
tileScaleModifier: 2.7,
|
||||
tileShadedStringAnimDuration: 2000,
|
||||
tileShadedStringAnimSettings: [
|
||||
WonkyAnimPalette.weight(from: 200, to: 200),
|
||||
WonkyAnimPalette.width(from: 50, to: 50),
|
||||
WonkyAnimPalette.ascenderHt(from: 700, to: 980),
|
||||
WonkyAnimPalette.descenderDepth(from: -238, to: -138),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import 'package:flutter/material.dart';
|
||||
import '../components/components.dart';
|
||||
import '../page_content/pages_flow.dart';
|
||||
import '../styles.dart';
|
||||
|
||||
class PageNarrativePost extends NarrativePage {
|
||||
const PageNarrativePost({
|
||||
Key? key,
|
||||
required super.pageConfig,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<NarrativePage> createState() => _PageNarrativePostState();
|
||||
}
|
||||
|
||||
class _PageNarrativePostState extends NarrativePageState {
|
||||
@override
|
||||
void initState() {
|
||||
panels = [
|
||||
LightboxedPanel(
|
||||
pageConfig: widget.pageConfig,
|
||||
fadeOnDismiss: false,
|
||||
buildButton: true,
|
||||
onDismiss: super.handleIntroDismiss,
|
||||
content: [
|
||||
Text(
|
||||
'Whew, we put everything back together just before the font launch.',
|
||||
style: TextStyles.bodyStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
const SizedBox(
|
||||
height: 8,
|
||||
),
|
||||
const Image(
|
||||
image: AssetImage('assets/images/specimen-1.png'),
|
||||
),
|
||||
Text(
|
||||
'As a reward, please enjoy the FontCo wallpapers on the next screen. Congratulations!',
|
||||
style: TextStyles.bodyStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
],
|
||||
),
|
||||
];
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return panels[panelIndex];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,171 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import 'package:flutter/material.dart';
|
||||
import '../components/components.dart';
|
||||
import '../page_content/pages_flow.dart';
|
||||
import '../styles.dart';
|
||||
|
||||
class PageNarrativePre extends NarrativePage {
|
||||
const PageNarrativePre({
|
||||
Key? key,
|
||||
required super.pageConfig,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<NarrativePage> createState() => _PageNarrativePreState();
|
||||
}
|
||||
|
||||
class _PageNarrativePreState extends NarrativePageState {
|
||||
@override
|
||||
void initState() {
|
||||
panels = [
|
||||
LightboxedPanel(
|
||||
key: UniqueKey(),
|
||||
pageConfig: widget.pageConfig,
|
||||
fadeOnDismiss: false,
|
||||
onDismiss: super.handleIntroDismiss,
|
||||
content: [
|
||||
Text(
|
||||
'Welcome to your first day on the FontCo team! Are you ready to help us publish our newest font, Designer Pro?',
|
||||
style: TextStyles.bodyStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
const SizedBox(
|
||||
height: 8,
|
||||
),
|
||||
const Image(
|
||||
image: AssetImage('assets/images/specimen-1.png'),
|
||||
),
|
||||
],
|
||||
),
|
||||
LightboxedPanel(
|
||||
key: UniqueKey(),
|
||||
pageConfig: widget.pageConfig,
|
||||
fadeOnDismiss: false,
|
||||
onDismiss: super.handleIntroDismiss,
|
||||
autoDismissAfter: 100,
|
||||
buildButton: false,
|
||||
lightBoxBgColor: Colors.black,
|
||||
cardBgColor: Colors.black,
|
||||
content: [
|
||||
Transform.scale(
|
||||
scaleX: -1,
|
||||
child: Text(
|
||||
'Welcome to your first day on the FontCo team! Are you ready to help us publish our newest font, Designer Pro?',
|
||||
style: TextStyles.bodyStyle().copyWith(color: Colors.white),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
),
|
||||
const SizedBox(
|
||||
height: 8,
|
||||
),
|
||||
Transform.scale(
|
||||
scaleX: -1,
|
||||
child: const Image(
|
||||
image: AssetImage('assets/images/specimen-1-glitch.png'),
|
||||
),
|
||||
),
|
||||
const SizedBox(
|
||||
height: 56,
|
||||
),
|
||||
],
|
||||
),
|
||||
LightboxedPanel(
|
||||
key: UniqueKey(),
|
||||
pageConfig: widget.pageConfig,
|
||||
fadeOnDismiss: false,
|
||||
onDismiss: super.handleIntroDismiss,
|
||||
autoDismissAfter: 100,
|
||||
buildButton: false,
|
||||
lightBoxBgColor: Colors.black,
|
||||
cardBgColor: Colors.black,
|
||||
content: [
|
||||
Transform.scale(
|
||||
scaleX: -1,
|
||||
child: Transform.translate(
|
||||
offset: const Offset(20.0, 0.0),
|
||||
child: Text(
|
||||
'Welcome to your first day on the FontCo team! Are you ready to help us publish our newest font, Designer Pro?',
|
||||
style: TextStyles.bodyStyle().copyWith(color: Colors.white),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
),
|
||||
),
|
||||
const SizedBox(
|
||||
height: 8,
|
||||
),
|
||||
Transform.scale(
|
||||
scaleX: -1,
|
||||
child: Transform.translate(
|
||||
offset: const Offset(-20.0, 0.0),
|
||||
child: const Image(
|
||||
image: AssetImage('assets/images/specimen-1-glitch.png'),
|
||||
),
|
||||
),
|
||||
),
|
||||
const SizedBox(
|
||||
height: 56,
|
||||
),
|
||||
],
|
||||
),
|
||||
LightboxedPanel(
|
||||
key: UniqueKey(),
|
||||
pageConfig: widget.pageConfig,
|
||||
fadeOnDismiss: false,
|
||||
onDismiss: super.handleIntroDismiss,
|
||||
autoDismissAfter: 100,
|
||||
buildButton: false,
|
||||
lightBoxBgColor: Colors.black,
|
||||
cardBgColor: Colors.black,
|
||||
content: [
|
||||
Transform.scale(
|
||||
scaleX: -1,
|
||||
child: Text(
|
||||
'Welcome to your first day on the FontCo team! Are you ready to help us publish our newest font, Designer Pro?',
|
||||
style: TextStyles.bodyStyle().copyWith(color: Colors.white),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
),
|
||||
const SizedBox(
|
||||
height: 8,
|
||||
),
|
||||
Transform.scale(
|
||||
scaleX: -1,
|
||||
child: const Image(
|
||||
image: AssetImage('assets/images/specimen-1-glitch.png'),
|
||||
),
|
||||
),
|
||||
const SizedBox(
|
||||
height: 56,
|
||||
),
|
||||
],
|
||||
),
|
||||
LightboxedPanel(
|
||||
key: UniqueKey(),
|
||||
pageConfig: widget.pageConfig,
|
||||
fadeOnDismiss: false,
|
||||
onDismiss: super.handleIntroDismiss,
|
||||
content: [
|
||||
Text(
|
||||
'Oh no, you clicked the button too hard! Now the font file is glitched. Help us put the letters back together so we can launch!',
|
||||
style: TextStyles.bodyStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
const SizedBox(
|
||||
height: 8,
|
||||
),
|
||||
const Image(
|
||||
image: AssetImage('assets/images/specimen-2.png'),
|
||||
),
|
||||
],
|
||||
),
|
||||
];
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return panels[panelIndex];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,194 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import '../components/components.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import '../page_content/pages_flow.dart';
|
||||
import 'dart:math';
|
||||
import '../styles.dart';
|
||||
|
||||
class PageOpticalSize extends SinglePage {
|
||||
const PageOpticalSize({
|
||||
Key? key,
|
||||
required super.pageConfig,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<SinglePage> createState() => _PageOpticalSizeState();
|
||||
}
|
||||
|
||||
class _PageOpticalSizeState extends SinglePageState {
|
||||
@override
|
||||
Widget createTopicIntro() {
|
||||
return LightboxedPanel(
|
||||
pageConfig: widget.pageConfig,
|
||||
content: [
|
||||
Text(
|
||||
'Optical Size'.toUpperCase(),
|
||||
style: TextStyles.headlineStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
Text(
|
||||
'Optical size adjusts the type according to how large it will be shown. '
|
||||
'Smaller type usually calls for less contrast between the thin and thick '
|
||||
'parts the letter, while larger type calls for more contrast. '
|
||||
'Put this glitching letter back together and lock in the optical size!',
|
||||
style: TextStyles.bodyStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
List<Widget> buildWonkyChars() {
|
||||
return <Widget>[
|
||||
Positioned(
|
||||
left: widget.pageConfig.wonkyCharLargeSize * -0.13,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * -0.3,
|
||||
child: WonkyChar(
|
||||
text: 'O',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: 0.15 * pi,
|
||||
animDurationMillis: 3200,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
WonkyAnimPalette.opticalSize(
|
||||
from: 70,
|
||||
to: 144,
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.37,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * 0.37,
|
||||
child: WonkyChar(
|
||||
text: '@',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.12 * pi,
|
||||
animDurationMillis: 3200,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
WonkyAnimPalette.opticalSize(
|
||||
from: 78,
|
||||
to: 8,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.57,
|
||||
top: widget.pageConfig.wonkyCharSmallSize * -0.02,
|
||||
child: WonkyChar(
|
||||
text: 'r',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.opticalSize(
|
||||
from: 32,
|
||||
to: 106,
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
right: widget.pageConfig.wonkyCharLargeSize * 0.03,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * -0.26,
|
||||
child: WonkyChar(
|
||||
text: 'e',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 5000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.opticalSize(
|
||||
from: 70,
|
||||
to: 144,
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
// lower half --------------------------------------
|
||||
Positioned(
|
||||
left: widget.pageConfig.wonkyCharLargeSize * 0.1,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * 0.05,
|
||||
child: WonkyChar(
|
||||
text: 'i',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: -0.04 * pi,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.opticalSize(
|
||||
from: 40,
|
||||
to: 8,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.37,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * -0.04,
|
||||
child: WonkyChar(
|
||||
text: 'Z',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.opticalSize(
|
||||
from: 8,
|
||||
to: 60,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
right: widget.pageConfig.wonkyCharLargeSize * -0.14,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * -0.1,
|
||||
child: WonkyChar(
|
||||
text: 'A',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: 0.15 * pi,
|
||||
animDurationMillis: 12000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.opticalSize(
|
||||
from: 80,
|
||||
to: 20,
|
||||
),
|
||||
WonkyAnimPalette.rotation(
|
||||
from: -0.01 * pi,
|
||||
to: 0.01 * pi,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
];
|
||||
}
|
||||
|
||||
@override
|
||||
Widget createPuzzle() {
|
||||
return RotatorPuzzle(
|
||||
pageConfig: widget.pageConfig,
|
||||
numTiles: 16,
|
||||
puzzleNum: 4,
|
||||
shaderKey: 'wavy',
|
||||
shaderDuration: 5000,
|
||||
tileShadedString: 'Z',
|
||||
tileShadedStringPadding:
|
||||
EdgeInsets.only(bottom: 0.349 * widget.pageConfig.puzzleSize),
|
||||
tileScaleModifier: 2.6,
|
||||
tileShadedStringSize: 2.79 * widget.pageConfig.puzzleSize,
|
||||
tileShadedStringAnimDuration: 3000,
|
||||
tileShadedStringAnimSettings: [
|
||||
WonkyAnimPalette.weight(from: 1000, to: 1000),
|
||||
WonkyAnimPalette.width(from: 125, to: 125),
|
||||
WonkyAnimPalette.opticalSize(from: 8, to: 144)
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,184 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import '../components/components.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'dart:math';
|
||||
import '../page_content/pages_flow.dart';
|
||||
import '../styles.dart';
|
||||
|
||||
class PageWeight extends SinglePage {
|
||||
const PageWeight({
|
||||
Key? key,
|
||||
required super.pageConfig,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<SinglePage> createState() => _PageWeightState();
|
||||
}
|
||||
|
||||
class _PageWeightState extends SinglePageState {
|
||||
@override
|
||||
Widget createTopicIntro() {
|
||||
return LightboxedPanel(
|
||||
pageConfig: widget.pageConfig,
|
||||
content: [
|
||||
Text(
|
||||
'Weight'.toUpperCase(),
|
||||
style: TextStyles.headlineStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
Text(
|
||||
'You probably knew that fonts can vary by weight, or the boldness, '
|
||||
'as we can see in the letters on this page. Tap the pieces of the '
|
||||
'broken letter to bring it back together, but don’t get distracted '
|
||||
'by its oscillating weight!',
|
||||
style: TextStyles.bodyStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
List<Widget> buildWonkyChars() {
|
||||
return <Widget>[
|
||||
Positioned(
|
||||
left: widget.pageConfig.wonkyCharLargeSize * -0.01,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * -0.26,
|
||||
child: WonkyChar(
|
||||
text: 'S',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: 0.15 * pi,
|
||||
animDurationMillis: 3200,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: 100,
|
||||
to: 300,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.34,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * 0.3,
|
||||
child: WonkyChar(
|
||||
text: 't',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.12 * pi,
|
||||
animDurationMillis: 3200,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: 1000,
|
||||
to: 800,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
right: widget.pageConfig.wonkyCharLargeSize * 0.07,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * -0.26,
|
||||
child: WonkyChar(
|
||||
text: 'q',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 5000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: 200,
|
||||
to: 500,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.5,
|
||||
top: widget.pageConfig.wonkyCharSmallSize * 0.3,
|
||||
child: WonkyChar(
|
||||
text: '*',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: 100,
|
||||
to: 400,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
// lower half --------------------------------------
|
||||
Positioned(
|
||||
left: widget.pageConfig.wonkyCharLargeSize * -0.2,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * -0.34,
|
||||
child: WonkyChar(
|
||||
text: 'C',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 7000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: 1000,
|
||||
to: 700,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.42,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * 0.02,
|
||||
child: WonkyChar(
|
||||
text: 'f',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 4000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: 100,
|
||||
to: 200,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
right: widget.pageConfig.wonkyCharLargeSize * -0.2,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * -0.23,
|
||||
child: WonkyChar(
|
||||
text: 'R',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: -1.15 * pi,
|
||||
animDurationMillis: 2000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: 700,
|
||||
to: 900,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
];
|
||||
}
|
||||
|
||||
@override
|
||||
Widget createPuzzle() {
|
||||
return RotatorPuzzle(
|
||||
pageConfig: widget.pageConfig,
|
||||
numTiles: 9,
|
||||
puzzleNum: 1,
|
||||
shaderKey: 'wavy2',
|
||||
shaderDuration: 3000,
|
||||
tileShadedString: 'W',
|
||||
tileShadedStringPadding: EdgeInsets.only(
|
||||
left: 0.698 * widget.pageConfig.puzzleSize,
|
||||
right: 0.698 * widget.pageConfig.puzzleSize),
|
||||
tileShadedStringSize: 2.79 * widget.pageConfig.puzzleSize,
|
||||
tileScaleModifier: 2.4,
|
||||
tileShadedStringAnimDuration: 1000,
|
||||
tileShadedStringAnimSettings: [
|
||||
WonkyAnimPalette.weight(from: 600, to: 1000),
|
||||
WonkyAnimPalette.width(from: 50, to: 50),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,221 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import '../components/components.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'dart:math';
|
||||
import '../page_content/pages_flow.dart';
|
||||
import '../styles.dart';
|
||||
|
||||
class PageWidth extends SinglePage {
|
||||
const PageWidth({
|
||||
Key? key,
|
||||
required super.pageConfig,
|
||||
}) : super(
|
||||
key: key,
|
||||
);
|
||||
@override
|
||||
State<SinglePage> createState() => _PageWidthState();
|
||||
}
|
||||
|
||||
class _PageWidthState extends SinglePageState {
|
||||
@override
|
||||
Widget createTopicIntro() {
|
||||
return LightboxedPanel(
|
||||
pageConfig: widget.pageConfig,
|
||||
content: [
|
||||
Text(
|
||||
'Width'.toUpperCase(),
|
||||
style: TextStyles.headlineStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
Text(
|
||||
'Fonts can vary by width as well. Choosing a new width setting is better '
|
||||
'than stretching letters in an image editor, which would just distort the letter. '
|
||||
'Solve this letter puzzle to clear the glitch and set the width!',
|
||||
style: TextStyles.bodyStyle(),
|
||||
textAlign: TextAlign.left,
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
List<Widget> buildWonkyChars() {
|
||||
return <Widget>[
|
||||
Positioned(
|
||||
left: widget.pageConfig.wonkyCharLargeSize * -0.17,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * -0.2,
|
||||
child: WonkyChar(
|
||||
text: 'r',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.width(
|
||||
from: 120,
|
||||
to: 125,
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.3,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * 0.42,
|
||||
child: WonkyChar(
|
||||
text: 'x',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.12 * pi,
|
||||
animDurationMillis: 3200,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
WonkyAnimPalette.width(
|
||||
from: 70,
|
||||
to: 50,
|
||||
),
|
||||
WonkyAnimPalette.offsetY(
|
||||
from: -6,
|
||||
to: 2,
|
||||
curve: Curves.easeInOut,
|
||||
),
|
||||
WonkyAnimPalette.rotation(
|
||||
from: -0.04 * pi,
|
||||
to: 0.005 * pi,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
right: widget.pageConfig.wonkyCharLargeSize * 0,
|
||||
top: widget.pageConfig.wonkyCharLargeSize * -0.2,
|
||||
child: WonkyChar(
|
||||
text: 'F',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: 0.15 * pi,
|
||||
animDurationMillis: 3200,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.width(
|
||||
from: 120,
|
||||
to: 125,
|
||||
),
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
|
||||
// lower half --------------------------------------
|
||||
Positioned(
|
||||
left: widget.pageConfig.wonkyCharLargeSize * -0.2,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * -0.3,
|
||||
child: WonkyChar(
|
||||
text: 'W',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 6000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.width(
|
||||
from: 75,
|
||||
to: 50,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.4,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * 0.1,
|
||||
child: WonkyChar(
|
||||
text: 'h',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.width(
|
||||
from: 90,
|
||||
to: 115,
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
left: widget.pageConfig.screenWidth * 0.75,
|
||||
bottom: widget.pageConfig.wonkyCharSmallSize * -0.24,
|
||||
child: WonkyChar(
|
||||
text: 'K',
|
||||
size: widget.pageConfig.wonkyCharSmallSize,
|
||||
baseRotation: -0.15 * pi,
|
||||
animDurationMillis: 5000,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.width(
|
||||
from: 125,
|
||||
to: 90,
|
||||
startAt: 0.3,
|
||||
endAt: 0.7,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
right: widget.pageConfig.wonkyCharLargeSize * 0.0,
|
||||
bottom: widget.pageConfig.wonkyCharLargeSize * 0.1,
|
||||
child: WonkyChar(
|
||||
text: '?',
|
||||
size: widget.pageConfig.wonkyCharLargeSize,
|
||||
baseRotation: -1.67 * pi,
|
||||
animationSettings: [
|
||||
WonkyAnimPalette.weight(
|
||||
from: PageConfig.baseWeight,
|
||||
to: PageConfig.baseWeight,
|
||||
),
|
||||
WonkyAnimPalette.width(
|
||||
from: 110,
|
||||
to: 60,
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
];
|
||||
}
|
||||
|
||||
@override
|
||||
Widget createPuzzle() {
|
||||
return RotatorPuzzle(
|
||||
pageConfig: widget.pageConfig,
|
||||
numTiles: 16,
|
||||
puzzleNum: 2,
|
||||
shaderKey: 'bw_split',
|
||||
shaderDuration: 2000,
|
||||
tileShadedString: 'S',
|
||||
tileShadedStringPadding: EdgeInsets.only(
|
||||
left: 0.349 * widget.pageConfig.puzzleSize,
|
||||
right: 0.349 * widget.pageConfig.puzzleSize),
|
||||
tileShadedStringSize: 3.256 * widget.pageConfig.puzzleSize,
|
||||
tileScaleModifier: 2.34,
|
||||
tileShadedStringAnimDuration: 2000,
|
||||
tileShadedStringAnimSettings: [
|
||||
WonkyAnimPalette.weight(from: 200, to: 200),
|
||||
WonkyAnimPalette.width(from: 50, to: 125),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
export 'page_weight.dart';
|
||||
export 'page_width.dart';
|
||||
export 'page_ascender_descender.dart';
|
||||
export 'page_optical_size.dart';
|
||||
export 'page_narrative_pre.dart';
|
||||
export 'page_narrative_post.dart';
|
||||
@@ -0,0 +1,174 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import 'dart:math';
|
||||
import 'package:flutter/material.dart';
|
||||
import '../page_content/wallpapers_flow.dart';
|
||||
import '../components/components.dart';
|
||||
import 'pages.dart';
|
||||
|
||||
class PagesFlow extends StatefulWidget {
|
||||
const PagesFlow({Key? key}) : super(key: key);
|
||||
|
||||
static const pageScrollDuration = 400;
|
||||
|
||||
@override
|
||||
State<PagesFlow> createState() => _PagesFlowState();
|
||||
}
|
||||
|
||||
class _PagesFlowState extends State<PagesFlow> {
|
||||
late PageController pageController = PageController();
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final double screenWidth = MediaQuery.of(context).size.width;
|
||||
final double screenHeight = MediaQuery.of(context).size.height;
|
||||
bool narrowView = screenWidth * 1.8 < screenHeight ? true : false;
|
||||
double puzzleSize =
|
||||
narrowView ? screenWidth * 1 : min(screenHeight * 0.6, screenWidth);
|
||||
double topBottomMargin = (screenHeight - puzzleSize) * 0.5;
|
||||
double wonkyCharLargeSize = topBottomMargin * 1.0;
|
||||
double wonkyCharSmallSize = wonkyCharLargeSize * 0.5;
|
||||
PageConfig pageConfig = PageConfig(
|
||||
screenWidth: screenWidth,
|
||||
screenHeight: screenHeight,
|
||||
narrowView: narrowView,
|
||||
puzzleSize: puzzleSize,
|
||||
pageController: pageController,
|
||||
wonkyCharLargeSize: wonkyCharLargeSize,
|
||||
wonkyCharSmallSize: wonkyCharSmallSize,
|
||||
);
|
||||
|
||||
return PageView(
|
||||
controller: pageController,
|
||||
physics: const NeverScrollableScrollPhysics(),
|
||||
scrollDirection: Axis.vertical,
|
||||
children: [
|
||||
PageNarrativePre(
|
||||
pageConfig: pageConfig,
|
||||
),
|
||||
PageWeight(
|
||||
pageConfig: pageConfig,
|
||||
),
|
||||
PageAscenderDescender(
|
||||
pageConfig: pageConfig,
|
||||
),
|
||||
PageOpticalSize(
|
||||
pageConfig: pageConfig,
|
||||
),
|
||||
PageWidth(
|
||||
pageConfig: pageConfig,
|
||||
),
|
||||
PageNarrativePost(
|
||||
pageConfig: pageConfig,
|
||||
),
|
||||
const WallpapersFlow(),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class PageConfig {
|
||||
final double screenWidth;
|
||||
final double screenHeight;
|
||||
final bool narrowView;
|
||||
final double puzzleSize;
|
||||
final PageController pageController;
|
||||
final double wonkyCharLargeSize;
|
||||
final double wonkyCharSmallSize;
|
||||
static double baseWeight = 800;
|
||||
const PageConfig({
|
||||
Key? key,
|
||||
required this.screenWidth,
|
||||
required this.screenHeight,
|
||||
required this.narrowView,
|
||||
required this.puzzleSize,
|
||||
required this.pageController,
|
||||
required this.wonkyCharLargeSize,
|
||||
required this.wonkyCharSmallSize,
|
||||
});
|
||||
}
|
||||
|
||||
class SinglePage extends StatefulWidget {
|
||||
final PageConfig pageConfig;
|
||||
const SinglePage({
|
||||
Key? key,
|
||||
required this.pageConfig,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<SinglePage> createState() => SinglePageState();
|
||||
}
|
||||
|
||||
class SinglePageState extends State<SinglePage> with TickerProviderStateMixin {
|
||||
List<Widget> buildWonkyChars() {
|
||||
return <Widget>[];
|
||||
}
|
||||
|
||||
Widget createPuzzle() {
|
||||
return Container();
|
||||
}
|
||||
|
||||
Widget createTopicIntro() {
|
||||
return LightboxedPanel(
|
||||
pageConfig: widget.pageConfig,
|
||||
content: const [],
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
List<Widget> c = [];
|
||||
c.add(createPuzzle());
|
||||
c += buildWonkyChars();
|
||||
c.add(createTopicIntro());
|
||||
return Stack(
|
||||
children: c,
|
||||
);
|
||||
}
|
||||
|
||||
void puzzleDone() {}
|
||||
}
|
||||
|
||||
class NarrativePage extends StatefulWidget {
|
||||
final PageConfig pageConfig;
|
||||
const NarrativePage({
|
||||
Key? key,
|
||||
required this.pageConfig,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<NarrativePage> createState() => NarrativePageState();
|
||||
}
|
||||
|
||||
class NarrativePageState extends State<NarrativePage>
|
||||
with TickerProviderStateMixin {
|
||||
int panelIndex = 0;
|
||||
List<LightboxedPanel> panels = [];
|
||||
|
||||
void handleIntroDismiss() {
|
||||
Future.delayed(const Duration(milliseconds: 50), () {
|
||||
setState(() {
|
||||
if (panelIndex == panels.length - 1) {
|
||||
widget.pageConfig.pageController.nextPage(
|
||||
duration:
|
||||
const Duration(milliseconds: PagesFlow.pageScrollDuration),
|
||||
curve: Curves.easeOut,
|
||||
);
|
||||
} else {
|
||||
panelIndex++;
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
switch (panelIndex) {
|
||||
default:
|
||||
return Container();
|
||||
}
|
||||
}
|
||||
|
||||
void puzzleDone() {}
|
||||
}
|
||||
@@ -0,0 +1,430 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import 'package:flutter/foundation.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
class WallpapersFlow extends StatefulWidget {
|
||||
const WallpapersFlow({super.key});
|
||||
|
||||
@override
|
||||
State<WallpapersFlow> createState() => _WallpapersFlowState();
|
||||
}
|
||||
|
||||
class _WallpapersFlowState extends State<WallpapersFlow> {
|
||||
int pageNum = 0;
|
||||
int numPages = 4;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
LicenseRegistry.addLicense(() => Stream<LicenseEntry>.value(
|
||||
LicenseEntryWithLineBreaks(
|
||||
<String>['roboto_font'],
|
||||
robotoLicense,
|
||||
),
|
||||
));
|
||||
LicenseRegistry.addLicense(() => Stream<LicenseEntry>.value(
|
||||
LicenseEntryWithLineBreaks(
|
||||
<String>['amstelvar_font'],
|
||||
amstelvarLicense,
|
||||
),
|
||||
));
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Stack(
|
||||
children: [
|
||||
PageView(
|
||||
onPageChanged: (value) {
|
||||
setState(() {
|
||||
pageNum = value;
|
||||
});
|
||||
},
|
||||
children: const [
|
||||
DecoratedBox(
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.black,
|
||||
),
|
||||
child: Center(
|
||||
child: Image(
|
||||
image: AssetImage('assets/images/wallpaper3.png'),
|
||||
fit: BoxFit.contain,
|
||||
),
|
||||
),
|
||||
),
|
||||
DecoratedBox(
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.black,
|
||||
),
|
||||
child: Center(
|
||||
child: Image(
|
||||
image: AssetImage('assets/images/wallpaper1.png'),
|
||||
fit: BoxFit.contain,
|
||||
),
|
||||
),
|
||||
),
|
||||
DecoratedBox(
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.black,
|
||||
),
|
||||
child: Center(
|
||||
child: Image(
|
||||
image: AssetImage('assets/images/wallpaper2.png'),
|
||||
fit: BoxFit.contain,
|
||||
),
|
||||
),
|
||||
),
|
||||
LicensePage(),
|
||||
],
|
||||
),
|
||||
Align(
|
||||
alignment: Alignment.bottomCenter,
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.only(bottom: 20.0),
|
||||
child: Container(
|
||||
width: 100,
|
||||
height: 30,
|
||||
decoration: BoxDecoration(
|
||||
borderRadius: BorderRadius.circular(15),
|
||||
color: const Color.fromARGB(220, 0, 0, 0),
|
||||
),
|
||||
child: Center(
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceAround,
|
||||
children: _buildScrollDots(),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
List<Widget> _buildScrollDots() {
|
||||
List<Widget> dots = [];
|
||||
for (int i = 0; i < numPages; i++) {
|
||||
Color dotColor = i == pageNum
|
||||
? const Color.fromARGB(255, 255, 255, 255)
|
||||
: const Color.fromARGB(255, 105, 105, 105);
|
||||
Widget d = Container(
|
||||
width: 16,
|
||||
height: 16,
|
||||
decoration: BoxDecoration(
|
||||
color: dotColor,
|
||||
borderRadius: BorderRadius.circular(8.0),
|
||||
border: Border.all(color: Colors.white, width: 0.5),
|
||||
),
|
||||
);
|
||||
dots.add(d);
|
||||
}
|
||||
return dots;
|
||||
}
|
||||
|
||||
final String robotoLicense = '''
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
file or class name and description of purpose be included on the
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright [yyyy] [name of copyright owner]
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
''';
|
||||
|
||||
final String amstelvarLicense = '''
|
||||
Copyright 2016 The Amstelvar Project Authors (info@fontbureau.com)
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
''';
|
||||
}
|
||||
52
experimental/varfont_shader_puzzle/lib/styles.dart
Normal file
52
experimental/varfont_shader_puzzle/lib/styles.dart
Normal file
@@ -0,0 +1,52 @@
|
||||
// Copyright 2023 The Flutter team. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
class TextStyles {
|
||||
const TextStyles({Key? key});
|
||||
|
||||
static TextStyle bodyStyle() {
|
||||
return const TextStyle(
|
||||
fontFamily: 'Roboto',
|
||||
fontSize: 16,
|
||||
color: Colors.black,
|
||||
fontWeight: FontWeight.w400,
|
||||
height: 1.5,
|
||||
);
|
||||
}
|
||||
|
||||
static TextStyle headlineStyle() {
|
||||
return const TextStyle(
|
||||
fontFamily: 'Roboto',
|
||||
fontSize: 16,
|
||||
color: Colors.black,
|
||||
fontWeight: FontWeight.w700,
|
||||
height: 1.5,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class ButtonStyles {
|
||||
static ButtonStyle style() {
|
||||
return ButtonStyle(
|
||||
fixedSize:
|
||||
MaterialStateProperty.resolveWith<Size>((Set<MaterialState> states) {
|
||||
return const Size(100, 36);
|
||||
}),
|
||||
shape: MaterialStateProperty.resolveWith<OutlinedBorder>(
|
||||
(Set<MaterialState> states) {
|
||||
return const RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.all(Radius.circular(18)));
|
||||
}),
|
||||
overlayColor: null,
|
||||
backgroundColor: MaterialStateProperty.resolveWith<Color?>(
|
||||
(Set<MaterialState> states) {
|
||||
if (states.contains(MaterialState.hovered)) {
|
||||
return Colors.black; // Hovered bg (for desktop with mouse)
|
||||
}
|
||||
return Colors.grey[600]; // Default bg
|
||||
}),
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user