mirror of
https://github.com/flutter/samples.git
synced 2025-11-08 13:58:47 +00:00
More state cleanup
This commit is contained in:
@@ -2,27 +2,12 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'core/puzzle_animator.dart';
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import 'flutter.dart';
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import 'package:flutter_web/foundation.dart';
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import 'core/puzzle_proxy.dart';
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abstract class AppState {
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PuzzleProxy get puzzle;
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bool get autoPlay;
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void setAutoPlay(bool newValue);
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Listenable get animationNotifier;
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void clickOrShake(int tileValue) {
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setAutoPlay(false);
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puzzle.clickOrShake(tileValue);
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}
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void Function(bool newValue) get setAutoPlayFunction {
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if (puzzle.solved) {
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return null;
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}
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return setAutoPlay;
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}
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}
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@@ -7,32 +7,7 @@ import 'dart:math' show Point, Random;
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import 'body.dart';
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import 'puzzle.dart';
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enum PuzzleEvent { click, reset, noop }
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abstract class PuzzleProxy {
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int get width;
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int get height;
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int get length;
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bool get solved;
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void reset();
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void clickOrShake(int tileValue);
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int get tileCount;
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int get clickCount;
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int get incorrectTiles;
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Point<double> location(int index);
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bool isCorrectPosition(int value);
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}
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import 'puzzle_proxy.dart';
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class PuzzleAnimator implements PuzzleProxy {
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final _rnd = Random();
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@@ -61,13 +36,10 @@ class PuzzleAnimator implements PuzzleProxy {
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@override
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int get tileCount => _puzzle.tileCount;
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@override
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int get incorrectTiles => _puzzle.incorrectTiles;
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@override
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int get clickCount => _clickCount;
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@override
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void reset() => _resetCore();
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Stream<PuzzleEvent> get onEvent => _controller.stream;
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@@ -97,7 +69,7 @@ class PuzzleAnimator implements PuzzleProxy {
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_puzzle = _puzzle.clickRandom(vertical: _nextRandomVertical);
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_nextRandomVertical = !_nextRandomVertical;
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_clickCount++;
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_controller.add(PuzzleEvent.click);
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_controller.add(PuzzleEvent.random);
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}
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@override
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25
web/slide_puzzle/lib/src/core/puzzle_proxy.dart
Normal file
25
web/slide_puzzle/lib/src/core/puzzle_proxy.dart
Normal file
@@ -0,0 +1,25 @@
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// Copyright 2019 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:math' show Point;
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enum PuzzleEvent { click, random, reset, noop }
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abstract class PuzzleProxy {
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int get width;
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int get height;
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int get length;
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bool get solved;
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void clickOrShake(int tileValue);
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int get tileCount;
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Point<double> location(int index);
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bool isCorrectPosition(int value);
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}
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17
web/slide_puzzle/lib/src/puzzle_controls.dart
Normal file
17
web/slide_puzzle/lib/src/puzzle_controls.dart
Normal file
@@ -0,0 +1,17 @@
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// Copyright 2019 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter_web/foundation.dart';
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abstract class PuzzleControls implements Listenable {
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void reset();
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int get clickCount;
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int get incorrectTiles;
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bool get autoPlay;
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void Function(bool newValue) get setAutoPlayFunction;
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}
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@@ -2,7 +2,7 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'core/puzzle_animator.dart';
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import 'core/puzzle_proxy.dart';
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import 'flutter.dart';
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class PuzzleFlowDelegate extends FlowDelegate {
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@@ -8,12 +8,42 @@ import 'package:provider/provider.dart';
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import 'app_state.dart';
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import 'core/puzzle_animator.dart';
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import 'core/puzzle_proxy.dart';
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import 'flutter.dart';
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import 'puzzle_controls.dart';
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import 'puzzle_flow_delegate.dart';
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import 'shared_theme.dart';
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import 'themes.dart';
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import 'value_tab_controller.dart';
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class _PuzzleControls extends ChangeNotifier implements PuzzleControls {
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final PuzzleHomeState _parent;
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_PuzzleControls(this._parent);
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@override
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bool get autoPlay => _parent._autoPlay;
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void _notify() => notifyListeners();
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@override
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void Function(bool newValue) get setAutoPlayFunction {
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if (_parent.puzzle.solved) {
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return null;
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}
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return _parent._setAutoPlay;
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}
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@override
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int get clickCount => _parent.puzzle.clickCount;
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@override
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int get incorrectTiles => _parent.puzzle.incorrectTiles;
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@override
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void reset() => _parent.puzzle.reset();
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}
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class PuzzleHomeState extends State with TickerProviderStateMixin, AppState {
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@override
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final PuzzleAnimator puzzle;
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@@ -26,8 +56,8 @@ class PuzzleHomeState extends State with TickerProviderStateMixin, AppState {
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Duration _lastElapsed;
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StreamSubscription _puzzleEventSubscription;
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@override
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bool autoPlay = false;
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bool _autoPlay = false;
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_PuzzleControls _autoPlayListsenable;
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PuzzleHomeState(this.puzzle) {
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_puzzleEventSubscription = puzzle.onEvent.listen(_onPuzzleEvent);
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@@ -36,37 +66,31 @@ class PuzzleHomeState extends State with TickerProviderStateMixin, AppState {
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@override
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void initState() {
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super.initState();
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_autoPlayListsenable = _PuzzleControls(this);
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_ticker ??= createTicker(_onTick);
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_ensureTicking();
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}
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@override
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void setAutoPlay(bool newValue) {
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if (newValue != autoPlay) {
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void _setAutoPlay(bool newValue) {
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if (newValue != _autoPlay) {
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setState(() {
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// Only allow enabling autoPlay if the puzzle is not solved
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autoPlay = newValue && !puzzle.solved;
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if (autoPlay) {
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_autoPlayListsenable._notify();
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_autoPlay = newValue && !puzzle.solved;
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if (_autoPlay) {
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_ensureTicking();
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}
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});
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}
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}
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bool _badHack;
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@override
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Widget build(BuildContext context) => MultiProvider(
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providers: [
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Provider<AppState>.value(
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value: this,
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updateShouldNotify: (p, c) {
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if (c.autoPlay != _badHack) {
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_badHack = c.autoPlay;
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return true;
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}
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return false;
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}),
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Provider<AppState>.value(value: this),
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ListenableProvider<PuzzleControls>.value(
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listenable: _autoPlayListsenable,
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)
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],
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child: Material(
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child: Stack(
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@@ -89,11 +113,16 @@ class PuzzleHomeState extends State with TickerProviderStateMixin, AppState {
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void dispose() {
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animationNotifier.dispose();
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_ticker?.dispose();
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_autoPlayListsenable?.dispose();
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_puzzleEventSubscription.cancel();
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super.dispose();
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}
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void _onPuzzleEvent(PuzzleEvent e) {
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_autoPlayListsenable._notify();
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if (e != PuzzleEvent.random) {
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_setAutoPlay(false);
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}
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_tickerTimeSinceLastEvent = Duration.zero;
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_ensureTicking();
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setState(() {
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@@ -126,18 +155,18 @@ class PuzzleHomeState extends State with TickerProviderStateMixin, AppState {
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if (!puzzle.stable) {
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animationNotifier.animate();
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} else {
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if (!autoPlay) {
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if (!_autoPlay) {
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_ticker.stop();
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_lastElapsed = null;
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}
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}
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if (autoPlay &&
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if (_autoPlay &&
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_tickerTimeSinceLastEvent > const Duration(milliseconds: 200)) {
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puzzle.playRandom();
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if (puzzle.solved) {
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setAutoPlay(false);
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_setAutoPlay(false);
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}
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}
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}
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@@ -225,7 +254,7 @@ Widget _doBuildCore(bool small) => ValueTabController<SharedTheme>(
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children: List<Widget>.generate(
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appState.puzzle.length,
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(i) => theme.tileButtonCore(
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i, appState, small),
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i, appState.puzzle, small),
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),
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),
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),
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@@ -242,8 +271,10 @@ Widget _doBuildCore(bool small) => ValueTabController<SharedTheme>(
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top: 2,
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right: 10,
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),
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child: Row(
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children: theme.bottomControls(appState)),
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child: Consumer<PuzzleControls>(
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builder: (_, controls, __) => Row(
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children: theme.bottomControls(controls)),
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),
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)
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],
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),
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@@ -2,9 +2,9 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'app_state.dart';
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import 'core/puzzle_animator.dart';
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import 'core/puzzle_proxy.dart';
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import 'flutter.dart';
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import 'puzzle_controls.dart';
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import 'widgets/material_interior_alt.dart';
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final puzzleAnimationDuration = kThemeAnimationDuration * 3;
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@@ -24,7 +24,7 @@ abstract class SharedTheme {
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EdgeInsetsGeometry tilePadding(PuzzleProxy puzzle) => const EdgeInsets.all(6);
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Widget tileButton(int i, AppState appState, bool small);
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Widget tileButton(int i, PuzzleProxy puzzle, bool small);
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Ink createInk(
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Widget child, {
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@@ -40,7 +40,7 @@ abstract class SharedTheme {
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);
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Widget createButton(
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AppState appState,
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PuzzleProxy puzzle,
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bool small,
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int tileValue,
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Widget content, {
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@@ -49,12 +49,12 @@ abstract class SharedTheme {
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}) =>
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AnimatedContainer(
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duration: puzzleAnimationDuration,
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padding: tilePadding(appState.puzzle),
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padding: tilePadding(puzzle),
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child: RaisedButton(
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elevation: 4,
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clipBehavior: Clip.hardEdge,
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animationDuration: puzzleAnimationDuration,
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onPressed: () => appState.clickOrShake(tileValue),
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onPressed: () => puzzle.clickOrShake(tileValue),
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shape: shape ?? puzzleBorder(small),
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padding: const EdgeInsets.symmetric(),
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child: content,
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@@ -76,22 +76,21 @@ abstract class SharedTheme {
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fontWeight: FontWeight.bold,
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);
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List<Widget> bottomControls(AppState appState) => <Widget>[
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List<Widget> bottomControls(PuzzleControls controls) => <Widget>[
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IconButton(
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onPressed: appState.puzzle.reset,
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onPressed: controls.reset,
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icon: Icon(Icons.refresh, color: puzzleAccentColor),
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//Icons.refresh,
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),
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Checkbox(
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value: appState.autoPlay,
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onChanged: appState.setAutoPlayFunction,
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value: controls.autoPlay,
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onChanged: controls.setAutoPlayFunction,
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activeColor: puzzleAccentColor,
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),
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Expanded(
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child: Container(),
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),
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Text(
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appState.puzzle.clickCount.toString(),
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controls.clickCount.toString(),
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textAlign: TextAlign.right,
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style: _infoStyle,
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),
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@@ -99,7 +98,7 @@ abstract class SharedTheme {
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SizedBox(
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width: 28,
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child: Text(
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appState.puzzle.incorrectTiles.toString(),
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controls.incorrectTiles.toString(),
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textAlign: TextAlign.right,
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style: _infoStyle,
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),
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@@ -107,11 +106,11 @@ abstract class SharedTheme {
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const Text(' Tiles left ')
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];
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Widget tileButtonCore(int i, AppState appState, bool small) {
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if (i == appState.puzzle.tileCount && !appState.puzzle.solved) {
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Widget tileButtonCore(int i, PuzzleProxy puzzle, bool small) {
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if (i == puzzle.tileCount && !puzzle.solved) {
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return const Center();
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}
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return tileButton(i, appState, small);
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return tileButton(i, puzzle, small);
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}
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}
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@@ -2,7 +2,7 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'app_state.dart';
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import 'core/puzzle_proxy.dart';
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import 'flutter.dart';
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import 'shared_theme.dart';
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@@ -37,14 +37,14 @@ class ThemePlaster extends SharedTheme {
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);
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@override
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Widget tileButton(int i, AppState appState, bool small) {
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final correctColumn = i % appState.puzzle.width;
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final correctRow = i ~/ appState.puzzle.width;
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Widget tileButton(int i, PuzzleProxy puzzle, bool small) {
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final correctColumn = i % puzzle.width;
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final correctRow = i ~/ puzzle.width;
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final primary = (correctColumn + correctRow).isEven;
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if (i == appState.puzzle.tileCount) {
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assert(appState.puzzle.solved);
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if (i == puzzle.tileCount) {
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assert(puzzle.solved);
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return Center(
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child: Icon(
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Icons.thumb_up,
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@@ -64,7 +64,7 @@ class ThemePlaster extends SharedTheme {
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);
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return createButton(
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appState,
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puzzle,
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small,
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i,
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content,
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@@ -2,8 +2,7 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'app_state.dart';
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import 'core/puzzle_animator.dart';
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import 'core/puzzle_proxy.dart';
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import 'flutter.dart';
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import 'shared_theme.dart';
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import 'widgets/decoration_image_plus.dart';
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@@ -36,8 +35,7 @@ class ThemeSeattle extends SharedTheme {
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puzzle.solved ? const EdgeInsets.all(1) : const EdgeInsets.all(4);
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@override
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Widget tileButton(int i, AppState appState, bool small) {
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final puzzle = appState.puzzle;
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Widget tileButton(int i, PuzzleProxy puzzle, bool small) {
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if (i == puzzle.tileCount && !puzzle.solved) {
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assert(puzzle.solved);
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}
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@@ -72,6 +70,6 @@ class ThemeSeattle extends SharedTheme {
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padding: EdgeInsets.all(small ? 20 : 32),
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);
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return createButton(appState, small, i, content);
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return createButton(puzzle, small, i, content);
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}
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}
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@@ -2,7 +2,7 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'app_state.dart';
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import 'core/puzzle_proxy.dart';
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import 'flutter.dart';
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import 'shared_theme.dart';
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@@ -33,9 +33,9 @@ class ThemeSimple extends SharedTheme {
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);
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@override
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Widget tileButton(int i, AppState appState, bool small) {
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if (i == appState.puzzle.tileCount) {
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assert(appState.puzzle.solved);
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Widget tileButton(int i, PuzzleProxy puzzle, bool small) {
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if (i == puzzle.tileCount) {
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assert(puzzle.solved);
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return const Center(
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child: Icon(
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Icons.thumb_up,
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@@ -45,7 +45,7 @@ class ThemeSimple extends SharedTheme {
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);
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}
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final correctPosition = appState.puzzle.isCorrectPosition(i);
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final correctPosition = puzzle.isCorrectPosition(i);
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final content = createInk(
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Center(
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@@ -61,7 +61,7 @@ class ThemeSimple extends SharedTheme {
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);
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return createButton(
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appState,
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puzzle,
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small,
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i,
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content,
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Reference in New Issue
Block a user