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samples/game_template/pubspec.yaml
Eric Windmill 2999d738b8 Dart 3.9 / Flutter 3.35 [first LLM release] (#2714)
I got carried away with Gemini and basically rewrote CI and the release
process for the new LLM reality. This work was largely completed by
Gemini.

- Bump all SDK versions to the current beta (3.9.0-0)
- Run `flutter channel beta`
- Wrote `ci_script.dart` to replace the bash scripts
- Converted repository to pub workspace #2499 
- Added llm.md and release.md
- Added redirect for deprecated Samples Index

## Pre-launch Checklist

- [x] I read the [Flutter Style Guide] _recently_, and have followed its
advice.
- [x] I signed the [CLA].
- [x] I read the [Contributors Guide].
- [x] I have added sample code updates to the [changelog].
- [x] I updated/added relevant documentation (doc comments with `///`).
2025-08-14 12:26:24 -07:00

60 lines
1.3 KiB
YAML

name: game_template
description: A mobile game built in Flutter.
version: 0.0.1+1
resolution: workspace
# Prevent accidental publishing to pub.dev.
publish_to: 'none'
environment:
sdk: ^3.9.0-0
dependencies:
flutter:
sdk: flutter
audioplayers: ^6.0.0
cupertino_icons: ^1.0.2
go_router: ^16.0.0
logging: ^1.1.0
provider: ^6.0.2
shared_preferences: ^2.0.13
# If you don't need one of the following dependencies,
# delete the relevant line below, and get rid of any Dart code
# that references the dependency.
firebase_core: ^4.0.0 # Needed for Crashlytics below
firebase_crashlytics: ^5.0.0 # Error reporting
games_services: ^4.0.0 # Achievements and leaderboards
google_mobile_ads: ^6.0.0 # Ads
in_app_purchase: ^3.0.1 # In-app purchases
dev_dependencies:
analysis_defaults:
path: ../analysis_defaults
flutter_lints: ^6.0.0
flutter_test:
sdk: flutter
flutter_launcher_icons: ^0.14.0
test: ^1.19.0
flutter:
uses-material-design: true
assets:
- assets/images/
- assets/music/
- assets/sfx/
fonts:
- family: Permanent Marker
fonts:
- asset: assets/Permanent_Marker/PermanentMarker-Regular.ttf
flutter_icons:
android: true
ios: true
image_path: "assets/icon.png"
adaptive_icon_background: "#FFFFFF"
adaptive_icon_foreground: "assets/icon-adaptive-foreground.png"