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* Add `simple_shader` * Add NL at EOF * Adopt `analysis_defaults` * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Update simple_shader/shaders/simple.frag Co-authored-by: Jonah Williams <jonahwilliams@google.com> * Apply `clang-format` to `shaders/simple.frag` --------- Co-authored-by: Jonah Williams <jonahwilliams@google.com>
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336 B
Markdown
5 lines
336 B
Markdown
# Launch Screen Assets
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You can customize the launch screen with your own desired assets by replacing the image files in this directory.
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You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images. |